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author | Colin Snover | 2017-07-03 20:11:02 -0500 |
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committer | Colin Snover | 2017-07-06 19:12:38 -0500 |
commit | 8cb35442c073b5ed5a0f3fa7d5e627bdd85af229 (patch) | |
tree | 73378e68056f20a3567b2aff8efdca6e55709701 /engines/sci/graphics/palette32.h | |
parent | e9bef896462d6f99c4c89672de90c99e879415a2 (diff) | |
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SCI32: Improve kShowMovieWin (AVI) rendering
1. Added a new game option for linear interpolation when scaling
video in ScummVM builds with USE_RGB_COLOR;
2. 8bpp videos that put black in a palette index other than 0
(KQ7) should now always render correctly without the earlier
game-specific workarounds which did not work very well;
3. Data from game scripts regarding video size and position are
now ignored, since games always just try to show videos in the
middle of the screen, but frequently get this a little bit
wrong, causing either bad aspect ratios or off-center videos;
4. Builds without USE_RGB_COLOR support will not crash when
attempting to play >8bpp AVIs, like those from KQ7 2.00b.
Fixes Trac#9843, Trac#9762.
Diffstat (limited to 'engines/sci/graphics/palette32.h')
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