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authorColin Snover2017-07-03 20:12:39 -0500
committerColin Snover2017-07-06 19:12:38 -0500
commit7057f232d75732c320fb470a8632a4c2f055a47f (patch)
treefe9bb0cb48530eee2c6a35fd911240e46efcce21 /engines/sci/graphics/plane32.cpp
parent8cb35442c073b5ed5a0f3fa7d5e627bdd85af229 (diff)
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SCI32: Improve kPlayVMD rendering
1. Added a new game option for linear interpolation when scaling overlay-mode video in ScummVM builds with USE_RGB_COLOR; 2. Implemented SCI2.1-variant of the VMD player renderer (fixes Trac#9857), which bypasses the engine's normal rendering pipeline; 3. Improved accuracy of the SCI3-variant of the VMD player by writing HunkPalettes into the VMD's CelObjMem instead of submitting palettes directly to GfxPalette32.
Diffstat (limited to 'engines/sci/graphics/plane32.cpp')
-rw-r--r--engines/sci/graphics/plane32.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/sci/graphics/plane32.cpp b/engines/sci/graphics/plane32.cpp
index 0a69ab2a98..47d41bc752 100644
--- a/engines/sci/graphics/plane32.cpp
+++ b/engines/sci/graphics/plane32.cpp
@@ -26,6 +26,7 @@
#include "sci/engine/selector.h"
#include "sci/engine/state.h"
#include "sci/graphics/frameout.h"
+#include "sci/graphics/helpers.h"
#include "sci/graphics/lists32.h"
#include "sci/graphics/plane32.h"
#include "sci/graphics/remap32.h"
@@ -262,8 +263,6 @@ void Plane::deleteAllPics() {
#pragma mark -
#pragma mark Plane - Rendering
-extern int splitRects(Common::Rect r, const Common::Rect &other, Common::Rect(&outRects)[4]);
-
void Plane::breakDrawListByPlanes(DrawList &drawList, const PlaneList &planeList) const {
const int nextPlaneIndex = planeList.findIndexByObject(_object) + 1;
const PlaneList::size_type planeCount = planeList.size();