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authorMartin Kiewitz2015-04-26 15:50:12 +0200
committerMartin Kiewitz2015-04-26 15:50:12 +0200
commit031b9b8ced1007545099e0e6285ea4bbe1d3e97f (patch)
tree4fa74f3b9028aa51a98c72bbd274d7c5e526700b /engines/sci/graphics/screen.cpp
parent5f53b9255eb2799906c324ff0e2ad096092a5dec (diff)
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SCI: restore: clear screen when restoring
primarily to clear kPortrait graphics in kq6 when restoring during portrait animation
Diffstat (limited to 'engines/sci/graphics/screen.cpp')
-rw-r--r--engines/sci/graphics/screen.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/engines/sci/graphics/screen.cpp b/engines/sci/graphics/screen.cpp
index 5a3b30f7ef..dfcb5dbc14 100644
--- a/engines/sci/graphics/screen.cpp
+++ b/engines/sci/graphics/screen.cpp
@@ -251,6 +251,18 @@ GfxScreen::~GfxScreen() {
free(_displayScreen);
}
+// should not used regulary, only meant for restore game
+void GfxScreen::clear() {
+ // reset all screen data
+ memset(_visualScreen, 0, _pixels);
+ memset(_priorityScreen, 0, _pixels);
+ memset(_controlScreen, 0, _pixels);
+ memset(_displayScreen, 0, _displayPixels);
+ memset(&_ditheredPicColors, 0, sizeof(_ditheredPicColors));
+ _fontIsUpscaled = false;
+ copyToScreen();
+}
+
void GfxScreen::copyToScreen() {
g_system->copyRectToScreen(_activeScreen, _displayWidth, 0, 0, _displayWidth, _displayHeight);
}