aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/graphics/screen.h
diff options
context:
space:
mode:
authorColin Snover2016-10-13 10:11:24 -0500
committerColin Snover2016-10-20 11:33:08 -0500
commit55222ec06c030a03d288b7ad476c5dbf1444a48b (patch)
tree2034bfbd9b228650a4f302f43bdf0d80063034bf /engines/sci/graphics/screen.h
parent950ee49382ea054ede5b7bb689add98b25075a8b (diff)
downloadscummvm-rg350-55222ec06c030a03d288b7ad476c5dbf1444a48b.tar.gz
scummvm-rg350-55222ec06c030a03d288b7ad476c5dbf1444a48b.tar.bz2
scummvm-rg350-55222ec06c030a03d288b7ad476c5dbf1444a48b.zip
SCI32: Fix zero-offset exports
Exports with a zero offset are supposed to point to the start of the code block in the script hunk, but they were being ignored. This may also apply to SCI1.1 games, but until that can be verified, this fixes the zero-offset in only SCI32 games for now.
Diffstat (limited to 'engines/sci/graphics/screen.h')
0 files changed, 0 insertions, 0 deletions