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authorColin Snover2017-10-05 21:31:29 -0500
committerColin Snover2017-10-06 22:10:50 -0500
commit0ac5d84062e430dff0f102788015dbb609fcdaa0 (patch)
treeee434b4a9a60b1499a676aa9438af4686dce534c /engines/sci/graphics/screen_item32.cpp
parent5cffa3891f48d64154f00571c8127ef2c601d6d5 (diff)
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SCI32: Clean up ScreenItem
* Rewrap comments to 80 columns * Clarify comments where possible * Use smart pointers where appropriate
Diffstat (limited to 'engines/sci/graphics/screen_item32.cpp')
-rw-r--r--engines/sci/graphics/screen_item32.cpp82
1 files changed, 31 insertions, 51 deletions
diff --git a/engines/sci/graphics/screen_item32.cpp b/engines/sci/graphics/screen_item32.cpp
index 14e71735fb..4e1ed8399b 100644
--- a/engines/sci/graphics/screen_item32.cpp
+++ b/engines/sci/graphics/screen_item32.cpp
@@ -39,7 +39,6 @@ uint32 ScreenItem::_nextCreationId = 0;
ScreenItem::ScreenItem(const reg_t object) :
_creationId(_nextCreationId++),
-_celObj(nullptr),
_object(object),
_pictureId(-1),
_created(g_sci->_gfxFrameout->getScreenCount()),
@@ -59,7 +58,6 @@ _plane(plane),
_useInsetRect(false),
_z(0),
_celInfo(celInfo),
-_celObj(nullptr),
_fixedPriority(false),
_position(0, 0),
_object(make_reg(0, _nextObjectId++)),
@@ -76,7 +74,6 @@ _plane(plane),
_useInsetRect(false),
_z(0),
_celInfo(celInfo),
-_celObj(nullptr),
_fixedPriority(false),
_position(rect.left, rect.top),
_object(make_reg(0, _nextObjectId++)),
@@ -98,7 +95,6 @@ _scale(scaleInfo),
_useInsetRect(false),
_z(0),
_celInfo(celInfo),
-_celObj(nullptr),
_fixedPriority(false),
_position(position),
_object(make_reg(0, _nextObjectId++)),
@@ -115,7 +111,6 @@ _plane(other._plane),
_scale(other._scale),
_useInsetRect(other._useInsetRect),
_celInfo(other._celInfo),
-_celObj(nullptr),
_object(other._object),
_mirrorX(other._mirrorX),
_scaledPosition(other._scaledPosition),
@@ -127,18 +122,18 @@ _drawBlackLines(other._drawBlackLines) {
}
void ScreenItem::operator=(const ScreenItem &other) {
- // NOTE: The original engine did not check for differences in `_celInfo`
- // to clear `_celObj` here; instead, it unconditionally set `_celInfo`,
- // didn't clear `_celObj`, and did hacky stuff in `kIsOnMe` to avoid
- // testing a mismatched `_celObj`. See `GfxFrameout::kernelIsOnMe` for
- // more detail. kCelTypeMem types are unconditionally invalidated because
- // the properties of a CelObjMem can "change" when a game deletes a bitmap
- // and then creates a new one that reuses the old bitmap's offset in
- // BitmapTable (as happens in the LSL7 About screen when hovering names).
+ // SSCI did not check for differences in `_celInfo` to clear `_celObj` here;
+ // instead, it unconditionally set `_celInfo`, didn't clear `_celObj`, and
+ // did hacky stuff in `kIsOnMe` to avoid testing a mismatched `_celObj`. See
+ // `GfxFrameout::kernelIsOnMe` for more detail.
+ //
+ // kCelTypeMem types are unconditionally invalidated because the properties
+ // of a CelObjMem can "change" when a game deletes a bitmap and then creates
+ // a new one that reuses the old bitmap's offset in BitmapTable (as happens
+ // in the LSL7 About screen when hovering names).
if (_celInfo.type == kCelTypeMem || _celInfo != other._celInfo) {
_celInfo = other._celInfo;
- delete _celObj;
- _celObj = nullptr;
+ _celObj.reset();
}
_creationId = other._creationId;
@@ -153,10 +148,6 @@ void ScreenItem::operator=(const ScreenItem &other) {
_drawBlackLines = other._drawBlackLines;
}
-ScreenItem::~ScreenItem() {
- delete _celObj;
-}
-
void ScreenItem::init() {
_nextObjectId = 20000;
_nextCreationId = 0;
@@ -176,17 +167,12 @@ void ScreenItem::setFromObject(SegManager *segMan, const reg_t object, const boo
_celInfo.celNo = readSelectorValue(segMan, object, SELECTOR(cel));
if (_celInfo.resourceId <= kPlanePic) {
- // TODO: Enhance GfxView or ResourceManager to allow
- // metadata for resources to be retrieved once, from a
- // single location
Resource *view = g_sci->getResMan()->findResource(ResourceId(kResourceTypeView, _celInfo.resourceId), false);
if (!view) {
error("Failed to load %s", _celInfo.toString().c_str());
}
- // NOTE: +2 because the header size field itself is excluded from
- // the header size in the data
- const uint16 headerSize = view->getUint16SEAt(0) + 2;
+ const uint16 headerSize = view->getUint16SEAt(0) + /* header size field */ sizeof(uint16);
const uint8 loopCount = view->getUint8At(2);
const uint8 loopSize = view->getUint8At(12);
@@ -225,8 +211,7 @@ void ScreenItem::setFromObject(SegManager *segMan, const reg_t object, const boo
}
if (updateCel || updateBitmap) {
- delete _celObj;
- _celObj = nullptr;
+ _celObj.reset();
}
if (readSelectorValue(segMan, object, SELECTOR(fixPriority))) {
@@ -305,8 +290,8 @@ void ScreenItem::calcRects(const Plane &plane) {
}
// Cel may use a coordinate system that is not the same size as the
- // script coordinate system (usually this means high-resolution
- // pictures with low-resolution scripts)
+ // script coordinate system (usually this means high-resolution pictures
+ // with low-resolution scripts)
if (celObj._xResolution != kLowResX || celObj._yResolution != kLowResY) {
// high resolution coordinates
@@ -386,7 +371,7 @@ void ScreenItem::calcRects(const Plane &plane) {
mulinc(temp, celToScreenX, Ratio());
- CelObjPic *celObjPic = dynamic_cast<CelObjPic *>(_celObj);
+ CelObjPic *celObjPic = dynamic_cast<CelObjPic *>(_celObj.get());
if (celObjPic == nullptr) {
error("Expected a CelObjPic");
}
@@ -415,9 +400,8 @@ void ScreenItem::calcRects(const Plane &plane) {
if (!scaleX.isOne() || !scaleY.isOne()) {
mulinc(_screenItemRect, scaleX, scaleY);
- // TODO: This was in the original code, baked into the
- // multiplication though it is not immediately clear
- // why this is the only one that reduces the BR corner
+ // TODO: This was in SSCI, baked into the multiplication. It is
+ // not clear why this is the only one that reduces the BR corner
_screenItemRect.right -= 1;
_screenItemRect.bottom -= 1;
}
@@ -434,7 +418,7 @@ void ScreenItem::calcRects(const Plane &plane) {
temp.right -= 1;
}
- CelObjPic *celObjPic = dynamic_cast<CelObjPic *>(_celObj);
+ CelObjPic *celObjPic = dynamic_cast<CelObjPic *>(_celObj.get());
if (celObjPic == nullptr) {
error("Expected a CelObjPic");
}
@@ -487,19 +471,19 @@ void ScreenItem::calcRects(const Plane &plane) {
}
CelObj &ScreenItem::getCelObj() const {
- if (_celObj == nullptr) {
+ if (!_celObj) {
switch (_celInfo.type) {
case kCelTypeView:
- _celObj = new CelObjView(_celInfo.resourceId, _celInfo.loopNo, _celInfo.celNo);
+ _celObj.reset(new CelObjView(_celInfo.resourceId, _celInfo.loopNo, _celInfo.celNo));
break;
case kCelTypePic:
error("Internal error, pic screen item with no cel.");
break;
case kCelTypeMem:
- _celObj = new CelObjMem(_celInfo.bitmap);
+ _celObj.reset(new CelObjMem(_celInfo.bitmap));
break;
case kCelTypeColor:
- _celObj = new CelObjColor(_celInfo.color, _insetRect.width(), _insetRect.height());
+ _celObj.reset(new CelObjColor(_celInfo.color, _insetRect.width(), _insetRect.height()));
break;
}
}
@@ -534,7 +518,7 @@ void ScreenItem::printDebugInfo(Console *con) const {
con->debugPrintf(" %s\n", _celInfo.toString().c_str());
- if (_celObj != nullptr) {
+ if (_celObj) {
con->debugPrintf(" width %d, height %d, x-resolution %d, y-resolution %d\n",
_celObj->_width,
_celObj->_height,
@@ -583,8 +567,7 @@ void ScreenItem::update() {
}
_deleted = 0;
- delete _celObj;
- _celObj = nullptr;
+ _celObj.reset();
}
Common::Rect ScreenItem::getNowSeenRect(const Plane &plane) const {
@@ -647,15 +630,13 @@ Common::Rect ScreenItem::getNowSeenRect(const Plane &plane) const {
if (!scaleX.isOne() || !scaleY.isOne()) {
// Different games use a different cel scaling mode, but the
- // difference isn't consistent across SCI versions; instead,
- // it seems to be related to an update that happened during
- // SCI2.1mid where games started using hi-resolution game
- // scripts
+ // difference isn't consistent across SCI versions; instead, it
+ // seems to be related to an update that happened during SCI2.1mid
+ // where games started using high-resolution game scripts
if (scriptWidth == kLowResX) {
mulinc(nsRect, scaleX, scaleY);
- // TODO: This was in the original code, baked into the
- // multiplication though it is not immediately clear
- // why this is the only one that reduces the BR corner
+ // TODO: This was in SSCI, baked into the multiplication. It is
+ // not clear why this is the only one that reduces the BR corner
nsRect.right -= 1;
nsRect.bottom -= 1;
} else {
@@ -693,9 +674,8 @@ Common::Rect ScreenItem::getNowSeenRect(const Plane &plane) const {
if (!scaleX.isOne() || !scaleY.isOne()) {
mulinc(nsRect, scaleX, scaleY);
- // TODO: This was in the original code, baked into the
- // multiplication though it is not immediately clear
- // why this is the only one that reduces the BR corner
+ // TODO: This was in SSCI, baked into the multiplication. It is not
+ // clear why this is the only one that reduces the BR corner
nsRect.right -= 1;
nsRect.bottom -= 1;
}