aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/graphics/screen_item32.h
diff options
context:
space:
mode:
authorColin Snover2016-05-28 09:02:41 -0500
committerColin Snover2016-05-28 09:14:33 -0500
commitc8019487f92b44b685ccc066c81fcaf0c30715d2 (patch)
tree40e39c63203934e1a400bfebb190f680b146bb97 /engines/sci/graphics/screen_item32.h
parent506549ae45e09b9c4c0c9c786077c429533ce53c (diff)
downloadscummvm-rg350-c8019487f92b44b685ccc066c81fcaf0c30715d2.tar.gz
scummvm-rg350-c8019487f92b44b685ccc066c81fcaf0c30715d2.tar.bz2
scummvm-rg350-c8019487f92b44b685ccc066c81fcaf0c30715d2.zip
SCI32: Remove unused titled text bitmap code
Titled text bitmaps do not appear to be used by any game scripts. They seem to only be used by the error manager in SSCI, but ScummVM has its own error handling, so we don’t need this implementation.
Diffstat (limited to 'engines/sci/graphics/screen_item32.h')
0 files changed, 0 insertions, 0 deletions