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author | Colin Snover | 2017-01-22 19:01:02 -0600 |
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committer | Colin Snover | 2017-03-30 19:46:27 -0500 |
commit | 739047f887e9fef53c89ecf76de8809e7ae6809f (patch) | |
tree | f4ce3d24a00f2bb58a575c2f76841de9a00567c1 /engines/sci/graphics/text32.h | |
parent | 3de6f290e7724369424ec33dd56b60fbc393460c (diff) | |
download | scummvm-rg350-739047f887e9fef53c89ecf76de8809e7ae6809f.tar.gz scummvm-rg350-739047f887e9fef53c89ecf76de8809e7ae6809f.tar.bz2 scummvm-rg350-739047f887e9fef53c89ecf76de8809e7ae6809f.zip |
SCI32: Always reinit GfxText32 statics on game startup
Fixes bad scaling of text when switching between games with
different script resolutions.
Diffstat (limited to 'engines/sci/graphics/text32.h')
-rw-r--r-- | engines/sci/graphics/text32.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/sci/graphics/text32.h b/engines/sci/graphics/text32.h index 722af34339..bfd5ebc606 100644 --- a/engines/sci/graphics/text32.h +++ b/engines/sci/graphics/text32.h @@ -153,6 +153,11 @@ public: GfxText32(SegManager *segMan, GfxCache *fonts); /** + * Initialises static GfxText32 members. + */ + static void init(); + + /** * The memory handle of the currently active bitmap. */ reg_t _bitmap; |