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author | Filippos Karapetis | 2011-10-11 02:33:45 +0300 |
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committer | Filippos Karapetis | 2011-10-11 02:33:45 +0300 |
commit | a9c6d2a4c4e80708d63dbbd7dc2c0419258d6d19 (patch) | |
tree | 1f161c57d6b0bd1449ecbfd519c13897e4e0fa8e /engines/sci/graphics/text32.h | |
parent | 4cb9a2c809d7b66a4065de68247153f1057c84be (diff) | |
download | scummvm-rg350-a9c6d2a4c4e80708d63dbbd7dc2c0419258d6d19.tar.gz scummvm-rg350-a9c6d2a4c4e80708d63dbbd7dc2c0419258d6d19.tar.bz2 scummvm-rg350-a9c6d2a4c4e80708d63dbbd7dc2c0419258d6d19.zip |
SCI: Some work on the SCI32 bitmap / font code
- Initial implementation of kBitmap(0)
- Bugfixes for fonts in upscaled games
Diffstat (limited to 'engines/sci/graphics/text32.h')
-rw-r--r-- | engines/sci/graphics/text32.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/graphics/text32.h b/engines/sci/graphics/text32.h index 4c1e53d971..43395f6517 100644 --- a/engines/sci/graphics/text32.h +++ b/engines/sci/graphics/text32.h @@ -38,6 +38,7 @@ public: GfxText32(SegManager *segMan, GfxCache *fonts, GfxScreen *screen); ~GfxText32(); reg_t createTextBitmap(reg_t textObject, uint16 maxWidth = 0, uint16 maxHeight = 0); + reg_t createTextBitmapSci21(uint16 width, uint16 height, byte skip, byte back, uint16 width2, uint16 height2, byte transparentFlag); void disposeTextBitmap(reg_t hunkId); void drawTextBitmap(reg_t textObject); int16 GetLongest(const char *text, int16 maxWidth, GfxFont *font); |