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authorFilippos Karapetis2011-10-11 02:33:45 +0300
committerFilippos Karapetis2011-10-11 02:33:45 +0300
commita9c6d2a4c4e80708d63dbbd7dc2c0419258d6d19 (patch)
tree1f161c57d6b0bd1449ecbfd519c13897e4e0fa8e /engines/sci/graphics/text32.h
parent4cb9a2c809d7b66a4065de68247153f1057c84be (diff)
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SCI: Some work on the SCI32 bitmap / font code
- Initial implementation of kBitmap(0) - Bugfixes for fonts in upscaled games
Diffstat (limited to 'engines/sci/graphics/text32.h')
-rw-r--r--engines/sci/graphics/text32.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/graphics/text32.h b/engines/sci/graphics/text32.h
index 4c1e53d971..43395f6517 100644
--- a/engines/sci/graphics/text32.h
+++ b/engines/sci/graphics/text32.h
@@ -38,6 +38,7 @@ public:
GfxText32(SegManager *segMan, GfxCache *fonts, GfxScreen *screen);
~GfxText32();
reg_t createTextBitmap(reg_t textObject, uint16 maxWidth = 0, uint16 maxHeight = 0);
+ reg_t createTextBitmapSci21(uint16 width, uint16 height, byte skip, byte back, uint16 width2, uint16 height2, byte transparentFlag);
void disposeTextBitmap(reg_t hunkId);
void drawTextBitmap(reg_t textObject);
int16 GetLongest(const char *text, int16 maxWidth, GfxFont *font);