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authorMartin Kiewitz2010-02-04 21:04:47 +0000
committerMartin Kiewitz2010-02-04 21:04:47 +0000
commitc336204a3f324d1bb78287967e5c1d36f6473f7c (patch)
treeab9572139ae95230806d78ec01632f251adb80f0 /engines/sci/graphics/transitions.cpp
parent5f39e3b7b544e94d9cdee80d7067006970a16f13 (diff)
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SCI: renaming Transitions to GfxTransitions
svn-id: r47890
Diffstat (limited to 'engines/sci/graphics/transitions.cpp')
-rw-r--r--engines/sci/graphics/transitions.cpp52
1 files changed, 26 insertions, 26 deletions
diff --git a/engines/sci/graphics/transitions.cpp b/engines/sci/graphics/transitions.cpp
index 795e1df894..e242d2f2db 100644
--- a/engines/sci/graphics/transitions.cpp
+++ b/engines/sci/graphics/transitions.cpp
@@ -37,17 +37,17 @@
namespace Sci {
-Transitions::Transitions(SciGui *gui, GfxScreen *screen, GfxPalette *palette, bool isVGA)
+GfxTransitions::GfxTransitions(SciGui *gui, GfxScreen *screen, GfxPalette *palette, bool isVGA)
: _gui(gui), _screen(screen), _palette(palette), _isVGA(isVGA) {
init();
}
-Transitions::~Transitions() {
+GfxTransitions::~GfxTransitions() {
delete[] _oldScreen;
}
// This table contains a mapping between oldIDs (prior SCI1LATE) and newIDs
-static const GuiTransitionTranslateEntry oldTransitionIDs[] = {
+static const GfxTransitionTranslateEntry oldTransitionIDs[] = {
{ 0, SCI_TRANSITIONS_VERTICALROLL_FROMCENTER, false },
{ 1, SCI_TRANSITIONS_HORIZONTALROLL_FROMCENTER, false },
{ 2, SCI_TRANSITIONS_STRAIGHT_FROM_RIGHT, false },
@@ -78,7 +78,7 @@ static const GuiTransitionTranslateEntry oldTransitionIDs[] = {
};
// this table defines the blackout-transition that needs to be done prior doing the actual transition
-static const GuiTransitionTranslateEntry blackoutTransitionIDs[] = {
+static const GfxTransitionTranslateEntry blackoutTransitionIDs[] = {
{ SCI_TRANSITIONS_VERTICALROLL_FROMCENTER, SCI_TRANSITIONS_VERTICALROLL_TOCENTER, true },
{ SCI_TRANSITIONS_HORIZONTALROLL_FROMCENTER, SCI_TRANSITIONS_HORIZONTALROLL_TOCENTER, true },
{ SCI_TRANSITIONS_STRAIGHT_FROM_RIGHT, SCI_TRANSITIONS_STRAIGHT_FROM_LEFT, true },
@@ -101,7 +101,7 @@ static const GuiTransitionTranslateEntry blackoutTransitionIDs[] = {
{ 255, 255, true }
};
-void Transitions::init() {
+void GfxTransitions::init() {
_oldScreen = new byte[_screen->getDisplayHeight() * _screen->getDisplayWidth()];
if (getSciVersion() >= SCI_VERSION_1_LATE)
@@ -114,14 +114,14 @@ void Transitions::init() {
_blackoutFlag = false;
}
-void Transitions::setup(int16 number, bool blackoutFlag) {
+void GfxTransitions::setup(int16 number, bool blackoutFlag) {
if (number != -1) {
_number = number;
_blackoutFlag = blackoutFlag;
}
}
-void Transitions::updateScreenAndWait(int msec) {
+void GfxTransitions::updateScreenAndWait(int msec) {
Common::Event ev;
g_system->updateScreen();
g_system->delayMillis(msec);
@@ -129,7 +129,7 @@ void Transitions::updateScreenAndWait(int msec) {
}
// will translate a number and return corresponding translationEntry
-const GuiTransitionTranslateEntry *Transitions::translateNumber (int16 number, const GuiTransitionTranslateEntry *tablePtr) {
+const GfxTransitionTranslateEntry *GfxTransitions::translateNumber (int16 number, const GfxTransitionTranslateEntry *tablePtr) {
while (1) {
if (tablePtr->orgId == 255)
return NULL;
@@ -139,8 +139,8 @@ const GuiTransitionTranslateEntry *Transitions::translateNumber (int16 number, c
}
}
-void Transitions::doit(Common::Rect picRect) {
- const GuiTransitionTranslateEntry *translationEntry = _translationTable;
+void GfxTransitions::doit(Common::Rect picRect) {
+ const GfxTransitionTranslateEntry *translationEntry = _translationTable;
_picRect = picRect;
@@ -182,7 +182,7 @@ void Transitions::doit(Common::Rect picRect) {
// This may get called twice, if blackoutFlag is set. It will get once called with blackoutFlag set and another time
// with no blackoutFlag.
-void Transitions::doTransition(int16 number, bool blackoutFlag) {
+void GfxTransitions::doTransition(int16 number, bool blackoutFlag) {
if (number != SCI_TRANSITIONS_FADEPALETTE) {
setNewPalette(blackoutFlag);
}
@@ -246,20 +246,20 @@ void Transitions::doTransition(int16 number, bool blackoutFlag) {
}
}
-void Transitions::setNewPalette(bool blackoutFlag) {
+void GfxTransitions::setNewPalette(bool blackoutFlag) {
if (!blackoutFlag)
if (_isVGA)
_palette->setOnScreen();
}
-void Transitions::setNewScreen(bool blackoutFlag) {
+void GfxTransitions::setNewScreen(bool blackoutFlag) {
if (!blackoutFlag) {
_screen->copyRectToScreen(_picRect);
g_system->updateScreen();
}
}
-void Transitions::copyRectToScreen(const Common::Rect rect, bool blackoutFlag) {
+void GfxTransitions::copyRectToScreen(const Common::Rect rect, bool blackoutFlag) {
if (!blackoutFlag) {
_screen->copyRectToScreen(rect);
} else {
@@ -270,7 +270,7 @@ void Transitions::copyRectToScreen(const Common::Rect rect, bool blackoutFlag) {
}
// Note: dont do too many steps in here, otherwise cpu will crap out because of the load
-void Transitions::fadeOut() {
+void GfxTransitions::fadeOut() {
byte oldPalette[4 * 256], workPalette[4 * 256];
int16 stepNr, colorNr;
@@ -288,7 +288,7 @@ void Transitions::fadeOut() {
}
// Note: dont do too many steps in here, otherwise cpu will crap out because of the load
-void Transitions::fadeIn() {
+void GfxTransitions::fadeIn() {
int16 stepNr;
for (stepNr = 0; stepNr <= 100; stepNr += 10) {
@@ -299,7 +299,7 @@ void Transitions::fadeIn() {
// pixelates the new picture over the old one - works against the whole screen
// TODO: it seems this needs to get applied on _picRect only if possible
-void Transitions::pixelation (bool blackoutFlag) {
+void GfxTransitions::pixelation (bool blackoutFlag) {
uint16 mask = 0x40, stepNr = 0;
Common::Rect pixelRect;
@@ -321,7 +321,7 @@ void Transitions::pixelation (bool blackoutFlag) {
// like pixelation but uses 8x8 blocks - works against the whole screen
// TODO: it seems this needs to get applied on _picRect only if possible
-void Transitions::blocks(bool blackoutFlag) {
+void GfxTransitions::blocks(bool blackoutFlag) {
uint16 mask = 0x40, stepNr = 0;
Common::Rect blockRect;
@@ -342,7 +342,7 @@ void Transitions::blocks(bool blackoutFlag) {
}
// directly shows new screen starting up/down/left/right and going to the opposite direction - works on _picRect area only
-void Transitions::straight(int16 number, bool blackoutFlag) {
+void GfxTransitions::straight(int16 number, bool blackoutFlag) {
int16 stepNr = 0;
Common::Rect newScreenRect = _picRect;
@@ -394,7 +394,7 @@ void Transitions::straight(int16 number, bool blackoutFlag) {
}
// scroll old screen (up/down/left/right) and insert new screen that way - works on _picRect area only
-void Transitions::scroll(int16 number) {
+void GfxTransitions::scroll(int16 number) {
int16 screenWidth, screenHeight;
byte *oldScreenPtr;
int16 stepNr = 0;
@@ -471,7 +471,7 @@ void Transitions::scroll(int16 number) {
}
// vertically displays new screen starting from center - works on _picRect area only
-void Transitions::verticalRollFromCenter(bool blackoutFlag) {
+void GfxTransitions::verticalRollFromCenter(bool blackoutFlag) {
Common::Rect leftRect = Common::Rect(_picRect.left + (_picRect.width() / 2) -1, _picRect.top, _picRect.left + (_picRect.width() / 2), _picRect.bottom);
Common::Rect rightRect = Common::Rect(leftRect.right, _picRect.top, leftRect.right + 1, _picRect.bottom);
@@ -487,7 +487,7 @@ void Transitions::verticalRollFromCenter(bool blackoutFlag) {
}
// vertically displays new screen starting from edges - works on _picRect area only
-void Transitions::verticalRollToCenter(bool blackoutFlag) {
+void GfxTransitions::verticalRollToCenter(bool blackoutFlag) {
Common::Rect leftRect = Common::Rect(_picRect.left, _picRect.top, _picRect.left + 1, _picRect.bottom);
Common::Rect rightRect = Common::Rect(leftRect.right - 1, _picRect.top, leftRect.right, _picRect.bottom);
@@ -499,7 +499,7 @@ void Transitions::verticalRollToCenter(bool blackoutFlag) {
}
// horizontally displays new screen starting from center - works on _picRect area only
-void Transitions::horizontalRollFromCenter(bool blackoutFlag) {
+void GfxTransitions::horizontalRollFromCenter(bool blackoutFlag) {
Common::Rect upperRect = Common::Rect(_picRect.left, _picRect.top + (_picRect.height() / 2) - 1, _picRect.right, _picRect.top + (_picRect.height() / 2));
Common::Rect lowerRect = Common::Rect(upperRect.left, upperRect.bottom, upperRect.right, upperRect.bottom + 1);
@@ -515,7 +515,7 @@ void Transitions::horizontalRollFromCenter(bool blackoutFlag) {
}
// horizontally displays new screen starting from upper and lower edge - works on _picRect area only
-void Transitions::horizontalRollToCenter(bool blackoutFlag) {
+void GfxTransitions::horizontalRollToCenter(bool blackoutFlag) {
Common::Rect upperRect = Common::Rect(_picRect.left, _picRect.top, _picRect.right, _picRect.top + 1);
Common::Rect lowerRect = Common::Rect(upperRect.left, _picRect.bottom - 1, upperRect.right, _picRect.bottom);
@@ -528,7 +528,7 @@ void Transitions::horizontalRollToCenter(bool blackoutFlag) {
// diagonally displays new screen starting from center - works on _picRect area only
// assumes that height of rect is larger than width
-void Transitions::diagonalRollFromCenter(bool blackoutFlag) {
+void GfxTransitions::diagonalRollFromCenter(bool blackoutFlag) {
int16 halfHeight = _picRect.height() / 2;
Common::Rect upperRect(_picRect.left + halfHeight - 2, _picRect.top + halfHeight, _picRect.right - halfHeight + 1, _picRect.top + halfHeight + 1);
Common::Rect lowerRect(upperRect.left, upperRect.top, upperRect.right, upperRect.bottom);
@@ -558,7 +558,7 @@ void Transitions::diagonalRollFromCenter(bool blackoutFlag) {
// diagonally displays new screen starting from edges - works on _picRect area only
// assumes that height of rect is larger than width
-void Transitions::diagonalRollToCenter(bool blackoutFlag) {
+void GfxTransitions::diagonalRollToCenter(bool blackoutFlag) {
Common::Rect upperRect(_picRect.left, _picRect.top, _picRect.right, _picRect.top + 1);
Common::Rect lowerRect(_picRect.left, _picRect.bottom - 1, _picRect.right, _picRect.bottom);
Common::Rect leftRect(_picRect.left, _picRect.top, _picRect.left + 1, _picRect.bottom);