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authorColin Snover2017-05-18 12:09:24 -0500
committerColin Snover2017-07-06 19:12:36 -0500
commit1fbee2f51ef8f1027a638d1a9895fc859568fa4a (patch)
tree93f00a0945816d5034559b6f5b8fe0ac7873a703 /engines/sci/graphics/video32.h
parent9f910535c9d358262b68ad9200e041a9a6d77ce5 (diff)
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SCI32: Allow skipping SEQ animations
In SSCI, SEQ animations cannot be skipped.
Diffstat (limited to 'engines/sci/graphics/video32.h')
-rw-r--r--engines/sci/graphics/video32.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/sci/graphics/video32.h b/engines/sci/graphics/video32.h
index 7b71b37fb0..41e3016f12 100644
--- a/engines/sci/graphics/video32.h
+++ b/engines/sci/graphics/video32.h
@@ -50,7 +50,7 @@ struct Palette;
*/
class SEQPlayer {
public:
- SEQPlayer(SegManager *segMan);
+ SEQPlayer(SegManager *segMan, EventManager *eventMan);
/**
* Plays a SEQ animation with the given
@@ -61,6 +61,7 @@ public:
private:
SegManager *_segMan;
+ EventManager *_eventMan;
SEQDecoder *_decoder;
/**
@@ -655,7 +656,7 @@ private:
class Video32 : public Common::Serializable {
public:
Video32(SegManager *segMan, EventManager *eventMan) :
- _SEQPlayer(segMan),
+ _SEQPlayer(segMan, eventMan),
_AVIPlayer(segMan, eventMan),
_VMDPlayer(segMan, eventMan),
_robotPlayer(segMan),