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author | Martin Kiewitz | 2010-01-16 19:21:06 +0000 |
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committer | Martin Kiewitz | 2010-01-16 19:21:06 +0000 |
commit | 971cfcbd9eb73b5f0c035aa82273384698457269 (patch) | |
tree | d632d3ecf8bbb03a45945d31122b342da4f79a4c /engines/sci/graphics/view.cpp | |
parent | 7058e0fc9cc16678b681cc179b1e41495ecb2f20 (diff) | |
download | scummvm-rg350-971cfcbd9eb73b5f0c035aa82273384698457269.tar.gz scummvm-rg350-971cfcbd9eb73b5f0c035aa82273384698457269.tar.bz2 scummvm-rg350-971cfcbd9eb73b5f0c035aa82273384698457269.zip |
SCI: support for upscaling implemented, included clipping
svn-id: r47328
Diffstat (limited to 'engines/sci/graphics/view.cpp')
-rw-r--r-- | engines/sci/graphics/view.cpp | 37 |
1 files changed, 25 insertions, 12 deletions
diff --git a/engines/sci/graphics/view.cpp b/engines/sci/graphics/view.cpp index 3ba609982b..27aada5295 100644 --- a/engines/sci/graphics/view.cpp +++ b/engines/sci/graphics/view.cpp @@ -501,7 +501,6 @@ void View::draw(Common::Rect rect, Common::Rect clipRect, Common::Rect clipRectT bitmap += (clipRect.top - rect.top) * celWidth + (clipRect.left - rect.left); - // TODO: SCI1.1 view scaling if (!_EGAmapping) { for (y = 0; y < height; y++, bitmap += celWidth) { for (x = 0; x < width; x++) { @@ -538,8 +537,8 @@ void View::drawScaled(Common::Rect rect, Common::Rect clipRect, Common::Rect cli int x, y; uint16 scalingX[320]; uint16 scalingY[200]; - uint16 scaledWidth, scaledHeight; - int16 pixelNo, scaledPixel; + int16 scaledWidth, scaledHeight; + int16 pixelNo, scaledPixel, scaledPixelNo, prevScaledPixelNo; uint16 offsetX, offsetY; if (_embeddedPal) { @@ -552,35 +551,49 @@ void View::drawScaled(Common::Rect rect, Common::Rect clipRect, Common::Rect cli scaledWidth = CLIP<int16>(scaledWidth, 0, _screen->getWidth()); scaledHeight = CLIP<int16>(scaledHeight, 0, _screen->getHeight()); - if ((scaleX > 128) || (scaleY > 128)) { - warning("upscaling doesnt work yet"); - return; - } + // Do we really need to do this?! + memset(scalingX, 0, sizeof(scalingX)); + memset(scalingY, 0, sizeof(scalingY)); // Create height scaling table pixelNo = 0; - scaledPixel = 0; + scaledPixel = scaledPixelNo = prevScaledPixelNo = 0; while (pixelNo < celHeight) { - scalingY[scaledPixel >> 7] = pixelNo; + scaledPixelNo = scaledPixel >> 7; + if (prevScaledPixelNo < scaledPixelNo) + memset(&scalingY[prevScaledPixelNo], pixelNo, scaledPixelNo - prevScaledPixelNo); + scalingY[scaledPixelNo] = pixelNo; + prevScaledPixelNo = scaledPixelNo + 1; pixelNo++; scaledPixel += scaleY; } + scaledPixelNo++; + memset(&scalingY[scaledPixelNo], pixelNo - 1, scaledHeight - scaledPixelNo); // Create width scaling table pixelNo = 0; - scaledPixel = 0; + scaledPixel = scaledPixelNo = prevScaledPixelNo = 0; while (pixelNo < celWidth) { - scalingX[scaledPixel >> 7] = pixelNo; + scaledPixelNo = scaledPixel >> 7; + if (prevScaledPixelNo < scaledPixelNo) + memset(&scalingX[prevScaledPixelNo], pixelNo, scaledPixelNo - prevScaledPixelNo); + scalingX[scaledPixelNo] = pixelNo; + prevScaledPixelNo = scaledPixelNo + 1; pixelNo++; scaledPixel += scaleX; } + scaledPixelNo++; + memset(&scalingX[scaledPixelNo], pixelNo - 1, scaledWidth - scaledPixelNo); + + scaledWidth = MIN(clipRect.width(), scaledWidth); + scaledHeight = MIN(clipRect.height(), scaledHeight); offsetY = clipRect.top - rect.top; offsetX = clipRect.left - rect.left; for (y = 0; y < scaledHeight; y++) { for (x = 0; x < scaledWidth; x++) { - color = bitmap[scalingY[y] * celWidth + scalingX[x]]; + color = bitmap[scalingY[y + offsetY] * celWidth + scalingX[x + offsetX]]; if (color != clearKey && priority >= _screen->getPriority(clipRectTranslated.left + x, clipRectTranslated.top + y)) { _screen->putPixel(clipRectTranslated.left + x, clipRectTranslated.top + y, drawMask, palette->mapping[color], priority, 0); } |