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authorFilippos Karapetis2010-07-28 07:51:49 +0000
committerFilippos Karapetis2010-07-28 07:51:49 +0000
commit3c8a606e7191391857640c507c85c8a57154d5a7 (patch)
tree62b577e8acd00bbe60a44dad2aafc62ce3fa893e /engines/sci/graphics
parent764b8419900135cadb2f6d228811113c1ce6429c (diff)
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SCI: Added bug report numbers for all the recently fixed bugs
svn-id: r51407
Diffstat (limited to 'engines/sci/graphics')
-rw-r--r--engines/sci/graphics/menu.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/graphics/menu.cpp b/engines/sci/graphics/menu.cpp
index b280f78b3c..92c0e92f48 100644
--- a/engines/sci/graphics/menu.cpp
+++ b/engines/sci/graphics/menu.cpp
@@ -273,6 +273,7 @@ void GfxMenu::kernelSetAttribute(uint16 menuId, uint16 itemId, uint16 attributeI
GuiMenuItemEntry *itemEntry = findItem(menuId, itemId);
if (!itemEntry) {
// Check if the game actually has a menu. PQ2 demo calls this, for example, but has no menus.
+ // (bug report #3034507)
if (_itemList.size() == 0)
return;
else