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authorFilippos Karapetis2012-06-15 11:33:28 +0300
committerFilippos Karapetis2012-06-15 12:24:12 +0300
commit425926ed7ebde1fa77f3874498a6f285af75ac08 (patch)
tree2b4dcf90a738674212264ccb1b70392b10ee91d9 /engines/sci/graphics
parent85e0a90f4adb1e2b811ca7c02ad594ecdcd11bea (diff)
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SCI: Limit floodfill hack to GK1
Fixes the intro of LSL7 and the inventory screen in PQ4
Diffstat (limited to 'engines/sci/graphics')
-rw-r--r--engines/sci/graphics/frameout.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp
index db49497b6b..dff332458a 100644
--- a/engines/sci/graphics/frameout.cpp
+++ b/engines/sci/graphics/frameout.cpp
@@ -647,7 +647,7 @@ void GfxFrameout::kernelFrameout() {
// Since I first wrote the patch, the race has stopped occurring for me though.
// I'll leave this for investigation later, when someone can reproduce.
//if (it->pictureId == kPlanePlainColored) // FIXME: This is what SSCI does, and fixes the intro of LSL7, but breaks the dialogs in GK1 (adds black boxes)
- if (it->pictureId == kPlanePlainColored && it->planeBack)
+ if (it->pictureId == kPlanePlainColored && (it->planeBack || g_sci->getGameId() != GID_GK1))
_paint32->fillRect(it->planeRect, it->planeBack);
_coordAdjuster->pictureSetDisplayArea(it->planeRect);