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author | sluicebox | 2019-12-01 15:09:57 -0800 |
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committer | sluicebox | 2019-12-01 15:09:57 -0800 |
commit | b6692ac7831a9475fd23f104145254d8dd507c27 (patch) | |
tree | 7b278be9d79e07d0716cbfaff56731760813a55b /engines/sci/graphics | |
parent | 01772497b7762ac2cf8949ca7904112b7fc25206 (diff) | |
download | scummvm-rg350-b6692ac7831a9475fd23f104145254d8dd507c27.tar.gz scummvm-rg350-b6692ac7831a9475fd23f104145254d8dd507c27.tar.bz2 scummvm-rg350-b6692ac7831a9475fd23f104145254d8dd507c27.zip |
SCI32: Fix kPlayVMDPlayUntilEvent when passed zero
Fixes VMD playback in Phantasmagoria 1 while in censored mode.
kPlayVMDPlayUntilEvent is supposed to play until the last frame
when passed zero as the frame number to wait for.
Diffstat (limited to 'engines/sci/graphics')
-rw-r--r-- | engines/sci/graphics/video32.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/graphics/video32.cpp b/engines/sci/graphics/video32.cpp index 0efb2570a0..e6e594b211 100644 --- a/engines/sci/graphics/video32.cpp +++ b/engines/sci/graphics/video32.cpp @@ -671,7 +671,7 @@ VMDPlayer::EventFlags VMDPlayer::kernelPlayUntilEvent(const EventFlags flags, co const int32 maxFrameNo = _decoder->getFrameCount() - 1; - if (flags & kEventFlagToFrame) { + if ((flags & kEventFlagToFrame) && lastFrameNo) { _yieldFrame = MIN<int32>(lastFrameNo, maxFrameNo); } else { _yieldFrame = maxFrameNo; |