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author | Filippos Karapetis | 2010-10-31 01:45:24 +0000 |
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committer | Filippos Karapetis | 2010-10-31 01:45:24 +0000 |
commit | dca3c8d8bfc6c4db38cf8e8291818dd472041d4e (patch) | |
tree | cdf126108f9fb444f94dfc10f5b0b816b2335669 /engines/sci/graphics | |
parent | ec680ef8aad8e82a14eb5a2af59fb72284919722 (diff) | |
download | scummvm-rg350-dca3c8d8bfc6c4db38cf8e8291818dd472041d4e.tar.gz scummvm-rg350-dca3c8d8bfc6c4db38cf8e8291818dd472041d4e.tar.bz2 scummvm-rg350-dca3c8d8bfc6c4db38cf8e8291818dd472041d4e.zip |
SCI: Play time related changes
- Added support for savegame play time
- Removed obsolete variables for calculating the play time (EngineState::gameStartTime and Console::_enterTime)
- Renamed some variables to camelCase
svn-id: r53974
Diffstat (limited to 'engines/sci/graphics')
-rw-r--r-- | engines/sci/graphics/frameout.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp index 035a4cfe45..b0d1315d2e 100644 --- a/engines/sci/graphics/frameout.cpp +++ b/engines/sci/graphics/frameout.cpp @@ -44,6 +44,8 @@ namespace Sci { +// TODO/FIXME: This is all guesswork + GfxFrameout::GfxFrameout(SegManager *segMan, ResourceManager *resMan, GfxCoordAdjuster *coordAdjuster, GfxCache *cache, GfxScreen *screen, GfxPalette *palette, GfxPaint32 *paint32) : _segMan(segMan), _resMan(resMan), _cache(cache), _screen(screen), _palette(palette), _paint32(paint32) { @@ -249,7 +251,7 @@ int16 GfxFrameout::kernelGetHighPlanePri() { return readSelectorValue(g_sci->getEngineState()->_segMan, _planes.back().object, SELECTOR(priority)); } -// No idea yet how to implement this +// TODO: No idea yet how to implement this void GfxFrameout::kernelAddPicAt(reg_t planeObj, int16 forWidth, GuiResourceId pictureId) { addPlanePicture(planeObj, pictureId, forWidth); } |