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authorFilippos Karapetis2012-06-07 11:26:32 +0300
committerFilippos Karapetis2012-06-07 11:27:59 +0300
commitde3f6a19ed6ca98ad152f5038c1db1f70f2c72ed (patch)
tree62b222498622c657785c44bbd64b2db0e374d6c6 /engines/sci/graphics
parente73f93e565fc0074da66429fd59db25114f84c12 (diff)
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SCI: Initial implementation of kScrollWindow, used in some SCI21 games
This is used in LSL6 hires and SQ6. This initial implementation is hackish and only works in SQ6 (nothing is shown in LSL6)
Diffstat (limited to 'engines/sci/graphics')
-rw-r--r--engines/sci/graphics/frameout.cpp45
-rw-r--r--engines/sci/graphics/frameout.h25
-rw-r--r--engines/sci/graphics/text32.cpp39
-rw-r--r--engines/sci/graphics/text32.h6
4 files changed, 110 insertions, 5 deletions
diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp
index 709a708d8b..450581000b 100644
--- a/engines/sci/graphics/frameout.cpp
+++ b/engines/sci/graphics/frameout.cpp
@@ -59,6 +59,9 @@ GfxFrameout::GfxFrameout(SegManager *segMan, ResourceManager *resMan, GfxCoordAd
_coordAdjuster = (GfxCoordAdjuster32 *)coordAdjuster;
_scriptsRunningWidth = 320;
_scriptsRunningHeight = 200;
+ _curScrollText = -1;
+ _showScrollText = false;
+ _maxScrollTexts = 0;
}
GfxFrameout::~GfxFrameout() {
@@ -69,6 +72,46 @@ void GfxFrameout::clear() {
deletePlaneItems(NULL_REG);
_planes.clear();
deletePlanePictures(NULL_REG);
+ clearScrollTexts();
+}
+
+void GfxFrameout::clearScrollTexts() {
+ _scrollTexts.clear();
+ _curScrollText = -1;
+}
+
+void GfxFrameout::addScrollTextEntry(Common::String &text, reg_t kWindow, uint16 x, uint16 y, bool replace) {
+ //reg_t bitmapHandle = g_sci->_gfxText32->createScrollTextBitmap(text, kWindow);
+ // HACK: We set the container dimensions manually
+ reg_t bitmapHandle = g_sci->_gfxText32->createScrollTextBitmap(text, kWindow, 480, 70);
+ ScrollTextEntry textEntry;
+ textEntry.bitmapHandle = bitmapHandle;
+ textEntry.kWindow = kWindow;
+ textEntry.x = x;
+ textEntry.y = y;
+ if (!replace || _scrollTexts.size() == 0) {
+ if (_scrollTexts.size() > _maxScrollTexts) {
+ _scrollTexts.remove_at(0);
+ _curScrollText--;
+ }
+ _scrollTexts.push_back(textEntry);
+ _curScrollText++;
+ } else {
+ _scrollTexts.pop_back();
+ _scrollTexts.push_back(textEntry);
+ }
+}
+
+void GfxFrameout::showCurrentScrollText() {
+ if (!_showScrollText || _curScrollText < 0)
+ return;
+
+ uint16 size = (uint16)_scrollTexts.size();
+ if (size > 0) {
+ assert(_curScrollText < size);
+ ScrollTextEntry textEntry = _scrollTexts[_curScrollText];
+ g_sci->_gfxText32->drawScrollTextBitmap(textEntry.kWindow, textEntry.bitmapHandle, textEntry.x, textEntry.y);
+ }
}
void GfxFrameout::kernelAddPlane(reg_t object) {
@@ -673,6 +716,8 @@ void GfxFrameout::kernelFrameout() {
}
}
+ showCurrentScrollText();
+
_screen->copyToScreen();
g_sci->getEngineState()->_throttleTrigger = true;
diff --git a/engines/sci/graphics/frameout.h b/engines/sci/graphics/frameout.h
index ec4de62c0a..2d2ca6546c 100644
--- a/engines/sci/graphics/frameout.h
+++ b/engines/sci/graphics/frameout.h
@@ -76,6 +76,15 @@ struct PlanePictureEntry {
typedef Common::List<PlanePictureEntry> PlanePictureList;
+struct ScrollTextEntry {
+ reg_t bitmapHandle;
+ reg_t kWindow;
+ uint16 x;
+ uint16 y;
+};
+
+typedef Common::Array<ScrollTextEntry> ScrollTextList;
+
class GfxCache;
class GfxCoordAdjuster32;
class GfxPaint32;
@@ -104,6 +113,18 @@ public:
void addPlanePicture(reg_t object, GuiResourceId pictureId, uint16 startX, uint16 startY = 0);
void deletePlanePictures(reg_t object);
void clear();
+
+ // Scroll text functions
+ void addScrollTextEntry(Common::String &text, reg_t kWindow, uint16 x, uint16 y, bool replace);
+ void showCurrentScrollText();
+ void initScrollText(uint16 maxItems) { _maxScrollTexts = maxItems; }
+ void clearScrollTexts();
+ void firstScrollText() { if (_scrollTexts.size() > 0) _curScrollText = 0; }
+ void lastScrollText() { if (_scrollTexts.size() > 0) _curScrollText = _scrollTexts.size() - 1; }
+ void prevScrollText() { if (_curScrollText > 0) _curScrollText--; }
+ void nextScrollText() { if (_curScrollText + 1 < (uint16)_scrollTexts.size()) _curScrollText++; }
+ void toggleScrollText(bool show) { _showScrollText = show; }
+
void printPlaneList(Console *con);
void printPlaneItemList(Console *con, reg_t planeObject);
@@ -127,6 +148,10 @@ private:
FrameoutList _screenItems;
PlaneList _planes;
PlanePictureList _planePictures;
+ ScrollTextList _scrollTexts;
+ int16 _curScrollText;
+ bool _showScrollText;
+ uint16 _maxScrollTexts;
void sortPlanes();
diff --git a/engines/sci/graphics/text32.cpp b/engines/sci/graphics/text32.cpp
index cd24ca5a99..8ac9582535 100644
--- a/engines/sci/graphics/text32.cpp
+++ b/engines/sci/graphics/text32.cpp
@@ -49,9 +49,12 @@ GfxText32::GfxText32(SegManager *segMan, GfxCache *fonts, GfxScreen *screen)
GfxText32::~GfxText32() {
}
+reg_t GfxText32::createScrollTextBitmap(Common::String text, reg_t textObject, uint16 maxWidth, uint16 maxHeight, reg_t prevHunk) {
+ return createTextBitmapInternal(text, textObject, maxWidth, maxHeight, prevHunk);
+
+}
reg_t GfxText32::createTextBitmap(reg_t textObject, uint16 maxWidth, uint16 maxHeight, reg_t prevHunk) {
reg_t stringObject = readSelector(_segMan, textObject, SELECTOR(text));
-
// The object in the text selector of the item can be either a raw string
// or a Str object. In the latter case, we need to access the object's data
// selector to get the raw string.
@@ -59,6 +62,11 @@ reg_t GfxText32::createTextBitmap(reg_t textObject, uint16 maxWidth, uint16 maxH
stringObject = readSelector(_segMan, stringObject, SELECTOR(data));
Common::String text = _segMan->getString(stringObject);
+
+ return createTextBitmapInternal(text, textObject, maxWidth, maxHeight, prevHunk);
+}
+
+reg_t GfxText32::createTextBitmapInternal(Common::String &text, reg_t textObject, uint16 maxWidth, uint16 maxHeight, reg_t prevHunk) {
// HACK: The character offsets of the up and down arrow buttons are off by one
// in GK1, for some unknown reason. Fix them here.
if (text.size() == 1 && (text[0] == 29 || text[0] == 30)) {
@@ -91,7 +99,11 @@ reg_t GfxText32::createTextBitmap(reg_t textObject, uint16 maxWidth, uint16 maxH
reg_t memoryId = NULL_REG;
if (prevHunk.isNull()) {
memoryId = _segMan->allocateHunkEntry("TextBitmap()", entrySize);
- writeSelector(_segMan, textObject, SELECTOR(bitmap), memoryId);
+
+ // Scroll text objects have no bitmap selector!
+ ObjVarRef varp;
+ if (lookupSelector(_segMan, textObject, SELECTOR(bitmap), &varp, NULL) == kSelectorVariable)
+ writeSelector(_segMan, textObject, SELECTOR(bitmap), memoryId);
} else {
memoryId = prevHunk;
}
@@ -175,6 +187,24 @@ void GfxText32::disposeTextBitmap(reg_t hunkId) {
void GfxText32::drawTextBitmap(int16 x, int16 y, Common::Rect planeRect, reg_t textObject) {
reg_t hunkId = readSelector(_segMan, textObject, SELECTOR(bitmap));
+ drawTextBitmapInternal(x, y, planeRect, textObject, hunkId);
+}
+
+void GfxText32::drawScrollTextBitmap(reg_t textObject, reg_t hunkId, uint16 x, uint16 y) {
+ /*reg_t plane = readSelector(_segMan, textObject, SELECTOR(plane));
+ Common::Rect planeRect;
+ planeRect.top = readSelectorValue(_segMan, plane, SELECTOR(top));
+ planeRect.left = readSelectorValue(_segMan, plane, SELECTOR(left));
+ planeRect.bottom = readSelectorValue(_segMan, plane, SELECTOR(bottom));
+ planeRect.right = readSelectorValue(_segMan, plane, SELECTOR(right));
+
+ drawTextBitmapInternal(x, y, planeRect, textObject, hunkId);*/
+
+ // HACK: we pretty much ignore the plane rect and x, y...
+ drawTextBitmapInternal(0, 0, Common::Rect(20, 390, 600, 460), textObject, hunkId);
+}
+
+void GfxText32::drawTextBitmapInternal(int16 x, int16 y, Common::Rect planeRect, reg_t textObject, reg_t hunkId) {
uint16 backColor = readSelectorValue(_segMan, textObject, SELECTOR(back));
// Sanity check: Check if the hunk is set. If not, either the game scripts
// didn't set it, or an old saved game has been loaded, where it wasn't set.
@@ -188,8 +218,9 @@ void GfxText32::drawTextBitmap(int16 x, int16 y, Common::Rect planeRect, reg_t t
byte *memoryPtr = _segMan->getHunkPointer(hunkId);
if (!memoryPtr) {
- // Happens when restoring in some SCI32 games
- warning("Attempt to draw an invalid text bitmap");
+ // Happens when restoring in some SCI32 games (e.g. SQ6).
+ // Commented out to reduce console spam
+ //warning("Attempt to draw an invalid text bitmap");
return;
}
diff --git a/engines/sci/graphics/text32.h b/engines/sci/graphics/text32.h
index 3505de85eb..ce78003fdf 100644
--- a/engines/sci/graphics/text32.h
+++ b/engines/sci/graphics/text32.h
@@ -33,13 +33,17 @@ public:
GfxText32(SegManager *segMan, GfxCache *fonts, GfxScreen *screen);
~GfxText32();
reg_t createTextBitmap(reg_t textObject, uint16 maxWidth = 0, uint16 maxHeight = 0, reg_t prevHunk = NULL_REG);
- void disposeTextBitmap(reg_t hunkId);
+ reg_t createScrollTextBitmap(Common::String text, reg_t textObject, uint16 maxWidth = 0, uint16 maxHeight = 0, reg_t prevHunk = NULL_REG);
void drawTextBitmap(int16 x, int16 y, Common::Rect planeRect, reg_t textObject);
+ void drawScrollTextBitmap(reg_t textObject, reg_t hunkId, uint16 x, uint16 y);
+ void disposeTextBitmap(reg_t hunkId);
int16 GetLongest(const char *text, int16 maxWidth, GfxFont *font);
void kernelTextSize(const char *text, int16 font, int16 maxWidth, int16 *textWidth, int16 *textHeight);
private:
+ reg_t createTextBitmapInternal(Common::String &text, reg_t textObject, uint16 maxWidth, uint16 maxHeight, reg_t hunkId);
+ void drawTextBitmapInternal(int16 x, int16 y, Common::Rect planeRect, reg_t textObject, reg_t hunkId);
int16 Size(Common::Rect &rect, const char *text, GuiResourceId fontId, int16 maxWidth);
void Width(const char *text, int16 from, int16 len, GuiResourceId orgFontId, int16 &textWidth, int16 &textHeight, bool restoreFont);
void StringWidth(const char *str, GuiResourceId orgFontId, int16 &textWidth, int16 &textHeight);