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author | Filippos Karapetis | 2009-10-06 12:26:13 +0000 |
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committer | Filippos Karapetis | 2009-10-06 12:26:13 +0000 |
commit | df29b0067e100e97f29d286178685257816f0972 (patch) | |
tree | fcd50174daca7557431c8cb01c0233950bef4f1d /engines/sci/gui/gui.cpp | |
parent | 8e108cc0a0c76814ac533c51b361737ba5e8c867 (diff) | |
download | scummvm-rg350-df29b0067e100e97f29d286178685257816f0972.tar.gz scummvm-rg350-df29b0067e100e97f29d286178685257816f0972.tar.bz2 scummvm-rg350-df29b0067e100e97f29d286178685257816f0972.zip |
- Unified the screen buffers that are used by the current and the new GUI
- Replaced the FreeSCI line drawing code (which is actually Bresenham) with Graphics::drawLine(), after discussing with waltervn. This shouldn't bring any regressions, as we're no longer offering the option to scale the background at a vector level. After playing through some of the games, I haven't noticed any regressions
- Some cleanup
svn-id: r44692
Diffstat (limited to 'engines/sci/gui/gui.cpp')
-rw-r--r-- | engines/sci/gui/gui.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/engines/sci/gui/gui.cpp b/engines/sci/gui/gui.cpp index e08f231286..4bbeb14bf6 100644 --- a/engines/sci/gui/gui.cpp +++ b/engines/sci/gui/gui.cpp @@ -38,9 +38,8 @@ namespace Sci { -SciGui::SciGui(OSystem *system, EngineState *state) - : _system(system), _s(state) { - _screen = new SciGuiScreen(_system, _s); +SciGui::SciGui(OSystem *system, EngineState *state, SciGuiScreen *screen) + : _system(system), _s(state), _screen(screen) { _gfx = new SciGuiGfx(_system, _s, _screen); _windowMgr = new SciGuiWindowMgr(_s, _gfx); } |