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author | Robert Špalek | 2009-10-04 09:33:07 +0000 |
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committer | Robert Špalek | 2009-10-04 09:33:07 +0000 |
commit | 42ee5350c3b44763aa78ca3d105670bbf6bba376 (patch) | |
tree | 879b96212f7093ae1677ccb14c727afe3f5000d4 /engines/sci/gui/gui_gfx.h | |
parent | decdc5771a6c4733ab4a1276fc60c2454c8340a6 (diff) | |
download | scummvm-rg350-42ee5350c3b44763aa78ca3d105670bbf6bba376.tar.gz scummvm-rg350-42ee5350c3b44763aa78ca3d105670bbf6bba376.tar.bz2 scummvm-rg350-42ee5350c3b44763aa78ca3d105670bbf6bba376.zip |
Hack Game::_shouldExitLoop.
Immediate exit needed when loading a savegame hurts waiting in an inner
(strange) loop inside a GPL program, because animations don't progress at
all. Reverted to the previous behavior and kept the immediate exit as a
hack for loading the game.
svn-id: r44590
Diffstat (limited to 'engines/sci/gui/gui_gfx.h')
0 files changed, 0 insertions, 0 deletions