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author | Filippos Karapetis | 2010-01-05 01:22:16 +0000 |
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committer | Filippos Karapetis | 2010-01-05 01:22:16 +0000 |
commit | 84cd8d2dc7673bf883945cfdf600d98769817bc6 (patch) | |
tree | 9a57872c63fbf0a144b5fdd463d6bda43aa714df /engines/sci/gui/gui_windowmgr.h | |
parent | d8c59f5baa386a6baaf62685b794c2531b9cdd64 (diff) | |
download | scummvm-rg350-84cd8d2dc7673bf883945cfdf600d98769817bc6.tar.gz scummvm-rg350-84cd8d2dc7673bf883945cfdf600d98769817bc6.tar.bz2 scummvm-rg350-84cd8d2dc7673bf883945cfdf600d98769817bc6.zip |
Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purpose
svn-id: r47007
Diffstat (limited to 'engines/sci/gui/gui_windowmgr.h')
-rw-r--r-- | engines/sci/gui/gui_windowmgr.h | 71 |
1 files changed, 0 insertions, 71 deletions
diff --git a/engines/sci/gui/gui_windowmgr.h b/engines/sci/gui/gui_windowmgr.h deleted file mode 100644 index 483df9efc5..0000000000 --- a/engines/sci/gui/gui_windowmgr.h +++ /dev/null @@ -1,71 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -#ifndef SCI_GUI_WINDOWMGR_H -#define SCI_GUI_WINDOWMGR_H - -#include "common/list.h" -#include "common/array.h" - -namespace Sci { - -class SciGuiWindowMgr { -public: - SciGuiWindowMgr(SciGui *gui, SciGuiScreen *screen, SciGuiGfx *gfx, SciGuiText *text); - ~SciGuiWindowMgr(); - - void init(Common::String gameId); - - int16 isFrontWindow(GuiWindow *wnd); - void BeginUpdate(GuiWindow *wnd); - void EndUpdate(GuiWindow *wnd); - GuiWindow *NewWindow(const Common::Rect &dims, const Common::Rect *restoreRect, const char *title, uint16 style, int16 priority, bool draw); - void DrawWindow(GuiWindow *wnd); - void DisposeWindow(GuiWindow *pWnd, bool reanimate); - void UpdateWindow(GuiWindow *wnd); - - GuiPort *getPortById(uint16 id) const { return _windowsById[id]; } - - GuiPort *_wmgrPort; - GuiWindow *_picWind; - -private: - typedef Common::List<GuiPort *> PortList; - - SciGui *_gui; - SciGuiScreen *_screen; - SciGuiGfx *_gfx; - SciGuiText *_text; - - /** The list of open 'windows' (and ports), in visual order. */ - PortList _windowList; - - /** The list of all open 'windows' (and ports), ordered by their id. */ - Common::Array<GuiPort *> _windowsById; -}; - -} // End of namespace Sci - -#endif |