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author | Filippos Karapetis | 2009-10-07 21:29:47 +0000 |
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committer | Filippos Karapetis | 2009-10-07 21:29:47 +0000 |
commit | 1562add63191c482acf99da61d6d8d1e2bf8903d (patch) | |
tree | 68d36e8e9219837a9febdb7791b572da9e7f3ed6 /engines/sci/gui32 | |
parent | 80d136a362e667d4e8ff0754fe634eba30e0590a (diff) | |
download | scummvm-rg350-1562add63191c482acf99da61d6d8d1e2bf8903d.tar.gz scummvm-rg350-1562add63191c482acf99da61d6d8d1e2bf8903d.tar.bz2 scummvm-rg350-1562add63191c482acf99da61d6d8d1e2bf8903d.zip |
- Cleaned up the cursor code
- Renamed gui -> _gui in EngineState, for consistency
- Added a reference to SciGuiCursor in EngineState, to be used by current code
- Renamed setCursorHide -> hideCursor, setCursorShow -> showCursor
- Moved the cursor zone limiting code inside SciGuiCursor. This code is currently not functioning, as we need to call refreshPosition() before each updateScreen() call to limit the cursor position.
svn-id: r44760
Diffstat (limited to 'engines/sci/gui32')
-rw-r--r-- | engines/sci/gui32/gui32.cpp | 4 | ||||
-rw-r--r-- | engines/sci/gui32/gui32.h | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/engines/sci/gui32/gui32.cpp b/engines/sci/gui32/gui32.cpp index 329d55db28..1d831273f4 100644 --- a/engines/sci/gui32/gui32.cpp +++ b/engines/sci/gui32/gui32.cpp @@ -2002,11 +2002,11 @@ void SciGui32::setNowSeen(reg_t objectReference) { _k_set_now_seen(objectReference); } -void SciGui32::setCursorHide() { +void SciGui32::hideCursor() { CursorMan.showMouse(false); } -void SciGui32::setCursorShow() { +void SciGui32::showCursor() { CursorMan.showMouse(true); } diff --git a/engines/sci/gui32/gui32.h b/engines/sci/gui32/gui32.h index f134e86fba..b944f44723 100644 --- a/engines/sci/gui32/gui32.h +++ b/engines/sci/gui32/gui32.h @@ -77,8 +77,8 @@ public: void addToPicView(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 leftPos, int16 topPos, int16 priority, int16 control); void setNowSeen(reg_t objectReference); - void setCursorHide(); - void setCursorShow(); + void hideCursor(); + void showCursor(); void setCursorShape(GuiResourceId cursorId); void setCursorPos(Common::Point pos); void moveCursor(Common::Point pos); |