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authorMartin Kiewitz2009-10-13 06:52:31 +0000
committerMartin Kiewitz2009-10-13 06:52:31 +0000
commitaea23b47149a2d92b52f1e1ea55c660719805518 (patch)
tree1f2ffde5dc13c9878f0b13f5da4c1f9633b99bb0 /engines/sci/gui
parentbaec8c2421c30ebee00c0e0e97de8beba3a9fc2a (diff)
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SCI/newgui: fix floodfill for qfg1ega pictures
svn-id: r45003
Diffstat (limited to 'engines/sci/gui')
-rw-r--r--engines/sci/gui/gui_picture.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/sci/gui/gui_picture.cpp b/engines/sci/gui/gui_picture.cpp
index fcfb507f30..26e61eb758 100644
--- a/engines/sci/gui/gui_picture.cpp
+++ b/engines/sci/gui/gui_picture.cpp
@@ -580,6 +580,10 @@ void SciGuiPicture::vectorFloodFill(int16 x, int16 y, byte color, byte priority,
byte searchPriority = _screen->getPriority(p.x, p.y);
byte searchControl = _screen->getControl(p.x, p.y);
int16 w, e, a_set, b_set;
+ // It seems as if fills on visual screen, where color is not "initial" will not get done at all
+ // this fixes pictures in qfg1(ega)
+ if (screenMask & SCI_SCREEN_MASK_VISUAL && searchColor != 15)
+ screenMask ^= SCI_SCREEN_MASK_VISUAL;
// if in 1st point priority,control or color is already set to target, clear the flag
if (screenMask & SCI_SCREEN_MASK_VISUAL && searchColor == color)
screenMask ^= SCI_SCREEN_MASK_VISUAL;