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authorMatthew Hoops2009-12-21 14:32:54 +0000
committerMatthew Hoops2009-12-21 14:32:54 +0000
commitef79d7f017610e15df5ea6b4c6d6a3b218d4d39f (patch)
tree72c129cb6b65f4286166d265edc88537ad9fb8cf /engines/sci/gui
parent2a3cbcbc57bbb960e678b40692cffce69c88149b (diff)
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SCI32:
- Fully implement kArray and kIsHiRes and mostly implement kString (printf and atoi subfunctions still missing). - Add a dummy SciGui class for SCI32 to bypass the views. Gabriel Knight 1 will now play the Sierra logo music and the main menu music. - Some other minor SCI32 changes. svn-id: r46462
Diffstat (limited to 'engines/sci/gui')
-rw-r--r--engines/sci/gui/gui_dummy.h55
1 files changed, 55 insertions, 0 deletions
diff --git a/engines/sci/gui/gui_dummy.h b/engines/sci/gui/gui_dummy.h
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+++ b/engines/sci/gui/gui_dummy.h
@@ -0,0 +1,55 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef SCI_GUI_DUMMY_H
+#define SCI_GUI_DUMMY_H
+
+#include "sci/gui/gui.h"
+
+namespace Sci {
+
+class SciGuiDummy : public SciGui {
+public:
+ SciGuiDummy(EngineState *s, SciGuiScreen *screen, SciGuiPalette *palette, SciGuiCursor *cursor) : SciGui(s, screen, palette, cursor) {}
+ virtual ~SciGuiDummy() {}
+
+ virtual uint16 onControl(byte screenMask, Common::Rect rect) { return 0; }
+ virtual void animate(reg_t listReference, bool cycle, int argc, reg_t *argv) {}
+ virtual void addToPicList(reg_t listReference, int argc, reg_t *argv) {}
+ virtual void addToPicView(GuiResourceId viewId, GuiViewLoopNo loopNo, GuiViewCelNo celNo, int16 leftPos, int16 topPos, int16 priority, int16 control) {}
+ virtual void setNowSeen(reg_t objectReference) {}
+ virtual bool canBeHere(reg_t curObject, reg_t listReference) { return false; }
+ virtual bool isItSkip(GuiResourceId viewId, int16 loopNo, int16 celNo, Common::Point position) { return false; }
+ virtual void baseSetter(reg_t object) {}
+
+ virtual int16 getCelWidth(GuiResourceId viewId, int16 loopNo, int16 celNo) { return 0; }
+ virtual int16 getCelHeight(GuiResourceId viewId, int16 loopNo, int16 celNo) { return 0; }
+ virtual int16 getLoopCount(GuiResourceId viewId) { return 0; }
+ virtual int16 getCelCount(GuiResourceId viewId, int16 loopNo) { return 0; }
+};
+
+} // End of namespace Sci
+
+#endif