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author | Max Horn | 2009-02-23 04:31:11 +0000 |
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committer | Max Horn | 2009-02-23 04:31:11 +0000 |
commit | 2413a5690e588f71b3b9dea56f60f63bf45a80f0 (patch) | |
tree | 82c64a3999d2a3b6089585ce87a43afe30f2b8d9 /engines/sci/include | |
parent | 6147bd3ed9410f5c61b94c2d27e4bf26a78df074 (diff) | |
download | scummvm-rg350-2413a5690e588f71b3b9dea56f60f63bf45a80f0.tar.gz scummvm-rg350-2413a5690e588f71b3b9dea56f60f63bf45a80f0.tar.bz2 scummvm-rg350-2413a5690e588f71b3b9dea56f60f63bf45a80f0.zip |
SCI: Got rid of resource_dir & work_dir (temporarily disabled f_open_mirrored for that)
svn-id: r38807
Diffstat (limited to 'engines/sci/include')
-rw-r--r-- | engines/sci/include/engine.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/sci/include/engine.h b/engines/sci/include/engine.h index b8d8ff5b65..d959ec2160 100644 --- a/engines/sci/include/engine.h +++ b/engines/sci/include/engine.h @@ -100,8 +100,6 @@ struct EngineState { int widget_serial_counter; /* Used for savegames */ - char *resource_dir; /* Directory the resource files are kept in */ - char *work_dir; /* Directory the game metadata should be written to */ ResourceManager *resmgr; /* The resource manager */ char *game_name; /* Designation of the primary object (which inherits from Game) */ |