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authorMax Horn2009-02-23 04:31:11 +0000
committerMax Horn2009-02-23 04:31:11 +0000
commit2413a5690e588f71b3b9dea56f60f63bf45a80f0 (patch)
tree82c64a3999d2a3b6089585ce87a43afe30f2b8d9 /engines/sci/include
parent6147bd3ed9410f5c61b94c2d27e4bf26a78df074 (diff)
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SCI: Got rid of resource_dir & work_dir (temporarily disabled f_open_mirrored for that)
svn-id: r38807
Diffstat (limited to 'engines/sci/include')
-rw-r--r--engines/sci/include/engine.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/sci/include/engine.h b/engines/sci/include/engine.h
index b8d8ff5b65..d959ec2160 100644
--- a/engines/sci/include/engine.h
+++ b/engines/sci/include/engine.h
@@ -100,8 +100,6 @@ struct EngineState {
int widget_serial_counter; /* Used for savegames */
- char *resource_dir; /* Directory the resource files are kept in */
- char *work_dir; /* Directory the game metadata should be written to */
ResourceManager *resmgr; /* The resource manager */
char *game_name; /* Designation of the primary object (which inherits from Game) */