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authorFilippos Karapetis2011-08-26 01:56:50 +0300
committerFilippos Karapetis2011-08-26 01:56:50 +0300
commitc9873dae4312be326c04ab1081db6b57da237daa (patch)
tree6e09183f9e080fa0da30b927e1f053b1c8432efb /engines/sci/resource.cpp
parentd570b415610b62e97537c76df5778d6825a7c3e4 (diff)
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SCI: Fixed bug #3366295 - "SCI: User-translated files are ignored"
Thanks to tinekefrineke and tdhs for pinpointing the actual problem in the resource manager
Diffstat (limited to 'engines/sci/resource.cpp')
-rw-r--r--engines/sci/resource.cpp22
1 files changed, 13 insertions, 9 deletions
diff --git a/engines/sci/resource.cpp b/engines/sci/resource.cpp
index f18b6c91f5..1b8b7b2f0e 100644
--- a/engines/sci/resource.cpp
+++ b/engines/sci/resource.cpp
@@ -1721,15 +1721,19 @@ int ResourceManager::readResourceMapSCI1(ResourceSource *map) {
if (!resource) {
addResource(resId, source, fileOffset);
} else {
- // if resource is already present, change it to new content
- // this is needed at least for pharkas/german. This version
- // contains several duplicate resources INSIDE the resource
- // data files like fonts, views, scripts, etc. And if we use
- // the first entries, half of the game will be english and
- // umlauts will also be missing :P
- resource->_source = source;
- resource->_fileOffset = fileOffset;
- resource->size = 0;
+ // If the resource is already present in a volume, change it to
+ // the new content (but only in a volume, so as not to overwrite
+ // external patches - refer to bug #3366295).
+ // This is needed at least for the German version of Pharkas.
+ // That version contains several duplicate resources INSIDE the
+ // resource data files like fonts, views, scripts, etc. Thus,
+ // if we use the first entries in the resource file, half of the
+ // game will be English and umlauts will also be missing :P
+ if (resource->_source->getSourceType() == kSourceVolume) {
+ resource->_source = source;
+ resource->_fileOffset = fileOffset;
+ resource->size = 0;
+ }
}
}
}