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authorFilippos Karapetis2010-05-19 15:57:58 +0000
committerFilippos Karapetis2010-05-19 15:57:58 +0000
commit480e5c84888c40a54f173c90bc634fa579b83b79 (patch)
treecf8c8d767962d8c2fea4954120b302ac70295d20 /engines/sci/resource.h
parent3f10841ae8f167cd6bc08ef266d0161c2d608624 (diff)
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Added a new method to the resource manager, to help determine if we got a SCI1.1 Mac game. Started rewriting the fallback detector so that it doesn't rely on the segment manager to find the internal game ID
svn-id: r49102
Diffstat (limited to 'engines/sci/resource.h')
-rw-r--r--engines/sci/resource.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/resource.h b/engines/sci/resource.h
index 1704336f2d..48b5f095b1 100644
--- a/engines/sci/resource.h
+++ b/engines/sci/resource.h
@@ -256,6 +256,7 @@ public:
int getAudioLanguage() const;
bool isVGA() const { return (_viewType == kViewVga) || (_viewType == kViewVga11); }
bool isAmiga32color() const { return _viewType == kViewAmiga; }
+ bool isSci11Mac() const { return _volVersion == kResVersionSci11Mac; }
ViewType getViewType() const { return _viewType; }
const char *getMapVersionDesc() const { return versionDescription(_mapVersion); }
const char *getVolVersionDesc() const { return versionDescription(_volVersion); }