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author | Filippos Karapetis | 2010-05-19 15:57:58 +0000 |
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committer | Filippos Karapetis | 2010-05-19 15:57:58 +0000 |
commit | 480e5c84888c40a54f173c90bc634fa579b83b79 (patch) | |
tree | cf8c8d767962d8c2fea4954120b302ac70295d20 /engines/sci/resource.h | |
parent | 3f10841ae8f167cd6bc08ef266d0161c2d608624 (diff) | |
download | scummvm-rg350-480e5c84888c40a54f173c90bc634fa579b83b79.tar.gz scummvm-rg350-480e5c84888c40a54f173c90bc634fa579b83b79.tar.bz2 scummvm-rg350-480e5c84888c40a54f173c90bc634fa579b83b79.zip |
Added a new method to the resource manager, to help determine if we got a SCI1.1 Mac game. Started rewriting the fallback detector so that it doesn't rely on the segment manager to find the internal game ID
svn-id: r49102
Diffstat (limited to 'engines/sci/resource.h')
-rw-r--r-- | engines/sci/resource.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/resource.h b/engines/sci/resource.h index 1704336f2d..48b5f095b1 100644 --- a/engines/sci/resource.h +++ b/engines/sci/resource.h @@ -256,6 +256,7 @@ public: int getAudioLanguage() const; bool isVGA() const { return (_viewType == kViewVga) || (_viewType == kViewVga11); } bool isAmiga32color() const { return _viewType == kViewAmiga; } + bool isSci11Mac() const { return _volVersion == kResVersionSci11Mac; } ViewType getViewType() const { return _viewType; } const char *getMapVersionDesc() const { return versionDescription(_mapVersion); } const char *getVolVersionDesc() const { return versionDescription(_volVersion); } |