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author | Matthew Hoops | 2010-06-10 15:06:25 +0000 |
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committer | Matthew Hoops | 2010-06-10 15:06:25 +0000 |
commit | 6ad04a4a96b0290125e33535f84a98e4d79dff2c (patch) | |
tree | a4074440e1e627447e1b33afaafa6c16f0adaa18 /engines/sci/resource.h | |
parent | 5330e632de917d603a6d246d53f4ed4e5bdf51ec (diff) | |
download | scummvm-rg350-6ad04a4a96b0290125e33535f84a98e4d79dff2c.tar.gz scummvm-rg350-6ad04a4a96b0290125e33535f84a98e4d79dff2c.tar.bz2 scummvm-rg350-6ad04a4a96b0290125e33535f84a98e4d79dff2c.zip |
Add support for AIFF sound in SCI32 Mac games and add support for AIFF/WAVE audio36 patches; minor cleanup.
svn-id: r49576
Diffstat (limited to 'engines/sci/resource.h')
-rw-r--r-- | engines/sci/resource.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/sci/resource.h b/engines/sci/resource.h index 533c81bdf5..66742f11f5 100644 --- a/engines/sci/resource.h +++ b/engines/sci/resource.h @@ -452,15 +452,14 @@ protected: * Reads patch files from a local directory. */ void readResourcePatches(ResourceSource *source); -#ifdef ENABLE_SCI32 void readResourcePatchesBase36(ResourceSource *source); -#endif void processPatch(ResourceSource *source, ResourceType resourceType, uint16 resourceNr, uint32 tuple = 0); /** * Process wave files as patches for Audio resources */ void readWaveAudioPatches(); + void processWavePatch(ResourceId resourceId, Common::String name); /** * Applies to all versions before 0.000.395 (i.e. KQ4 old, XMAS 1988 and LSL2). |