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authorMatthew Hoops2010-06-10 15:06:25 +0000
committerMatthew Hoops2010-06-10 15:06:25 +0000
commit6ad04a4a96b0290125e33535f84a98e4d79dff2c (patch)
treea4074440e1e627447e1b33afaafa6c16f0adaa18 /engines/sci/resource.h
parent5330e632de917d603a6d246d53f4ed4e5bdf51ec (diff)
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Add support for AIFF sound in SCI32 Mac games and add support for AIFF/WAVE audio36 patches; minor cleanup.
svn-id: r49576
Diffstat (limited to 'engines/sci/resource.h')
-rw-r--r--engines/sci/resource.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/sci/resource.h b/engines/sci/resource.h
index 533c81bdf5..66742f11f5 100644
--- a/engines/sci/resource.h
+++ b/engines/sci/resource.h
@@ -452,15 +452,14 @@ protected:
* Reads patch files from a local directory.
*/
void readResourcePatches(ResourceSource *source);
-#ifdef ENABLE_SCI32
void readResourcePatchesBase36(ResourceSource *source);
-#endif
void processPatch(ResourceSource *source, ResourceType resourceType, uint16 resourceNr, uint32 tuple = 0);
/**
* Process wave files as patches for Audio resources
*/
void readWaveAudioPatches();
+ void processWavePatch(ResourceId resourceId, Common::String name);
/**
* Applies to all versions before 0.000.395 (i.e. KQ4 old, XMAS 1988 and LSL2).