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author | Willem Jan Palenstijn | 2015-02-15 14:16:02 +0100 |
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committer | Willem Jan Palenstijn | 2015-02-15 14:16:02 +0100 |
commit | 6dcc8b03b89902020f7a52f4823706bc8376e0b3 (patch) | |
tree | 2a1ee497bf0d031bbeb1ac249400046797ef8f9f /engines/sci/resource.h | |
parent | 7658821afd7a6d2e70286866c15eff7dd2618115 (diff) | |
parent | 2b49b5f95e8d6bd5ea3ab8ffb20ebad2ae7fc95e (diff) | |
download | scummvm-rg350-6dcc8b03b89902020f7a52f4823706bc8376e0b3.tar.gz scummvm-rg350-6dcc8b03b89902020f7a52f4823706bc8376e0b3.tar.bz2 scummvm-rg350-6dcc8b03b89902020f7a52f4823706bc8376e0b3.zip |
Merge branch 'sci_audio'
This branch contains a number of improvements to how song priorities are
handled. We are now much closer to how SSCI treats priority.
It also increases the SCI savegame version from 31 to 33.
Diffstat (limited to 'engines/sci/resource.h')
-rw-r--r-- | engines/sci/resource.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/sci/resource.h b/engines/sci/resource.h index 62f3c584ac..ef48998b04 100644 --- a/engines/sci/resource.h +++ b/engines/sci/resource.h @@ -596,6 +596,7 @@ public: Track *getDigitalTrack(); int getChannelFilterMask(int hardwareMask, bool wantsRhythm); byte getInitialVoiceCount(byte channel); + byte getSoundPriority() const { return _soundPriority; } private: SciVersion _soundVersion; @@ -603,6 +604,7 @@ private: Track *_tracks; Resource *_innerResource; ResourceManager *_resMan; + byte _soundPriority; }; } // End of namespace Sci |