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authorMartin Kiewitz2010-09-04 08:51:10 +0000
committerMartin Kiewitz2010-09-04 08:51:10 +0000
commit89d4e44281b7bf05b9ad234bdf242de32a47c688 (patch)
tree440b8c169122f4b10fe58cf3e21aeb5954182bc1 /engines/sci/resource.h
parent92c3a4b5aab20786ceceb62458142561bc569b64 (diff)
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SCI: doing detectDoSoundType() properly sci0early
checking, if sound resources are sci0early or late for sci0early games instead of hardcoding lsl2 svn-id: r52514
Diffstat (limited to 'engines/sci/resource.h')
-rw-r--r--engines/sci/resource.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/sci/resource.h b/engines/sci/resource.h
index 62968a231e..53c00f6ec0 100644
--- a/engines/sci/resource.h
+++ b/engines/sci/resource.h
@@ -345,6 +345,8 @@ public:
bool detectFontExtended();
// Detects, if SCI1.1 game uses palette merging
bool detectForPaletteMergingForSci11();
+ // Detects, if SCI0EARLY game also has SCI0EARLY sound resources
+ bool detectEarlySound();
/**
* Finds the internal Sierra ID of the current game from script 0.