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author | Martin Kiewitz | 2010-07-09 16:05:47 +0000 |
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committer | Martin Kiewitz | 2010-07-09 16:05:47 +0000 |
commit | eddd6d0dba563349b1d3a16bf0251ba9f5f194c1 (patch) | |
tree | 6d25ff212475775445f8e930b9128c8ec8147ad1 /engines/sci/resource_intern.h | |
parent | aadf2e976555d08b7f8e773cc4d69882fa1c9d3d (diff) | |
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SCI: actually all sound-sci0 games used a completely different kDoSoundPause logic, implement it - fixes all sorts of games not pausing when going to restore menu and more
svn-id: r50760
Diffstat (limited to 'engines/sci/resource_intern.h')
0 files changed, 0 insertions, 0 deletions