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authorFilippos Karapetis2010-11-04 15:58:53 +0000
committerFilippos Karapetis2010-11-04 15:58:53 +0000
commit1dac4fbd557fc07be1bbc0dbbe94b1705b601a2a (patch)
treea3711c27a4a108d9d85d3612e1b429762a0b57da /engines/sci/sci.cpp
parentb7f1e3b239d33b783d0fbec83027320ca0037f02 (diff)
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SCI/SCUMMVM: Added an option to enable the dithering removal algorithm (so called "undithering") in the graphics options tab. The algorithm is now disabled by default, after popular demand. In retrospect, we really shouldn't have made it default, in order to preserve the authenticity of the graphics in early SCI EGA games, and allow the user to opt in and enable the option if needed. Unfortunately, the lack of an easy way to modify the option made it hard to do so.
svn-id: r54066
Diffstat (limited to 'engines/sci/sci.cpp')
-rw-r--r--engines/sci/sci.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp
index 0df75d53fb..03b8b659bc 100644
--- a/engines/sci/sci.cpp
+++ b/engines/sci/sci.cpp
@@ -180,7 +180,7 @@ Common::Error SciEngine::run() {
g_eventRec.registerRandomSource(_rng, "sci");
// Assign default values to the config manager, in case settings are missing
- ConfMan.registerDefault("sci_undither", "true");
+ ConfMan.registerDefault("sci_undither", "false");
ConfMan.registerDefault("sci_originalsaveload", "false");
ConfMan.registerDefault("native_fb01", "false");