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authorColin Snover2016-08-14 16:28:37 -0500
committerColin Snover2016-08-19 15:23:10 -0500
commit4e1a9be816c14593b37a672b0789528b1719a199 (patch)
tree8f6f2bbe80aafa4e17e68b0fa9f6590b84f14312 /engines/sci/sci.cpp
parenteae689140458efa657cefc549a3670c60d42bb12 (diff)
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SCI32: Remove CoordAdjuster32, at least for the moment
This may come back in the future to deduplicate some gfx code, but SCI32 had two different inlined ways of doing coordinate conversions with different rounding methods, so CoordAdjuster32 didn't get used when the graphics system was rewritten. At the moment, SCI32 code uses the mulru/mulinc methods from helper.h for scaling up/down coordinates.
Diffstat (limited to 'engines/sci/sci.cpp')
-rw-r--r--engines/sci/sci.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp
index bca1aaeb12..cb825389b2 100644
--- a/engines/sci/sci.cpp
+++ b/engines/sci/sci.cpp
@@ -732,12 +732,11 @@ void SciEngine::initGraphics() {
#ifdef ENABLE_SCI32
if (getSciVersion() >= SCI_VERSION_2) {
// SCI32 graphic objects creation
- _gfxCoordAdjuster = new GfxCoordAdjuster32(_gamestate->_segMan);
_gfxCursor32 = new GfxCursor32();
_gfxCompare = new GfxCompare(_gamestate->_segMan, _gfxCache, nullptr, _gfxCoordAdjuster);
_gfxPaint32 = new GfxPaint32(_gamestate->_segMan);
_gfxTransitions32 = new GfxTransitions32(_gamestate->_segMan);
- _gfxFrameout = new GfxFrameout(_gamestate->_segMan, _resMan, _gfxCoordAdjuster, _gfxPalette32, _gfxTransitions32, _gfxCursor32);
+ _gfxFrameout = new GfxFrameout(_gamestate->_segMan, _resMan, _gfxPalette32, _gfxTransitions32, _gfxCursor32);
_gfxCursor32->init(_gfxFrameout->getCurrentBuffer());
_gfxText32 = new GfxText32(_gamestate->_segMan, _gfxCache);
_gfxControls32 = new GfxControls32(_gamestate->_segMan, _gfxCache, _gfxText32);