aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/sci.cpp
diff options
context:
space:
mode:
authorFilippos Karapetis2010-06-08 21:05:46 +0000
committerFilippos Karapetis2010-06-08 21:05:46 +0000
commit9304b5fbeb4cb3d181d96be6da34073fc5851939 (patch)
treeab888c3b181054673e1d2374c5b5df4af82fc5d0 /engines/sci/sci.cpp
parent641ffa5ee3b8036c1a03fc557d0f9705c824eb3e (diff)
downloadscummvm-rg350-9304b5fbeb4cb3d181d96be6da34073fc5851939.tar.gz
scummvm-rg350-9304b5fbeb4cb3d181d96be6da34073fc5851939.tar.bz2
scummvm-rg350-9304b5fbeb4cb3d181d96be6da34073fc5851939.zip
Merged the restarting_flags, script_abort_flag, and restoring members of the EngineState class into one variable, abortScriptProcessing. The flag kept to signify a game restart has been placed in a boolean, gameWasRestarted
svn-id: r49518
Diffstat (limited to 'engines/sci/sci.cpp')
-rw-r--r--engines/sci/sci.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp
index 929bdf3307..8d23d5481c 100644
--- a/engines/sci/sci.cpp
+++ b/engines/sci/sci.cpp
@@ -219,6 +219,8 @@ Common::Error SciEngine::run() {
_gfxCache = cache;
_gfxCursor = cursor;
+ _gamestate->abortScriptProcessing = kAbortNone;
+
if (game_init(_gamestate)) { /* Initialize */
warning("Game initialization failed: Aborting...");
// TODO: Add an "init failed" error?
@@ -264,8 +266,6 @@ Common::Error SciEngine::run() {
game_run(&_gamestate); // Run the game
- game_exit(_gamestate);
-
ConfMan.flushToDisk();
delete _gamestate->_soundCmd;