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author | Filippos Karapetis | 2010-05-23 10:28:03 +0000 |
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committer | Filippos Karapetis | 2010-05-23 10:28:03 +0000 |
commit | c874ff15a8e95acb85940ba5de0243b93077cc9d (patch) | |
tree | 7d3f79b70d745d775af70d665c10fabf28870dae /engines/sci/sci.cpp | |
parent | dd9bf70761f2de9771912984209422f1f63bd3e8 (diff) | |
download | scummvm-rg350-c874ff15a8e95acb85940ba5de0243b93077cc9d.tar.gz scummvm-rg350-c874ff15a8e95acb85940ba5de0243b93077cc9d.tar.bz2 scummvm-rg350-c874ff15a8e95acb85940ba5de0243b93077cc9d.zip |
Cleaned up the game ID code:
- The game ID is now obtained from ScummVM ID directly, not by converting Sierra's internal ID
- Moved the code which reads the internal Sierra ID inside the resource manager
- Moved the code which converts the internal Sierra ID to ScummVM's IDs together with the rest of the detection code
svn-id: r49152
Diffstat (limited to 'engines/sci/sci.cpp')
-rw-r--r-- | engines/sci/sci.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp index 4862d0579a..bb5124b88b 100644 --- a/engines/sci/sci.cpp +++ b/engines/sci/sci.cpp @@ -222,7 +222,7 @@ Common::Error SciEngine::run() { } // Add the after market GM patches for the specified game, if they exist - _resMan->addNewGMPatch(_gamestate->_gameId); + _resMan->addNewGMPatch(getGameID()); script_adjust_opcode_formats(_gamestate); _kernel->loadKernelNames(getGameID()); |