diff options
author | Colin Snover | 2017-06-16 16:32:16 -0500 |
---|---|---|
committer | Colin Snover | 2017-06-18 21:42:58 -0500 |
commit | d556dcc57bf50a03d81ab7a1ef59a9e5758465bf (patch) | |
tree | 977a4935fdff18a022860871475a40af25c01e95 /engines/sci/sci.cpp | |
parent | 733eaeb499bb39f75e7dd218df4c71b06b7e1610 (diff) | |
download | scummvm-rg350-d556dcc57bf50a03d81ab7a1ef59a9e5758465bf.tar.gz scummvm-rg350-d556dcc57bf50a03d81ab7a1ef59a9e5758465bf.tar.bz2 scummvm-rg350-d556dcc57bf50a03d81ab7a1ef59a9e5758465bf.zip |
SCI: Switch SCI2 games to use Audio32
Upon investigation of Sound code across SCI32 games, it was
determined that there are actually (at least) 3 different
revisions, not just a single SCI2.1 version. This patch only
changes the parts of Sound code that are relevant to the correct
use of Audio32.
Fixes Trac#9736, Trac#9756, Trac#9767, Trac#9791.
Diffstat (limited to 'engines/sci/sci.cpp')
-rw-r--r-- | engines/sci/sci.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp index f200bf64a4..a84f50ea2b 100644 --- a/engines/sci/sci.cpp +++ b/engines/sci/sci.cpp @@ -315,7 +315,7 @@ Common::Error SciEngine::run() { _guestAdditions = new GuestAdditions(_gamestate, _features, _kernel); _eventMan = new EventManager(_resMan->detectFontExtended()); #ifdef ENABLE_SCI32 - if (getSciVersion() >= SCI_VERSION_2_1_EARLY) { + if (getSciVersion() >= SCI_VERSION_2) { _audio32 = new Audio32(_resMan); } else #endif |