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authorFilippos Karapetis2009-12-19 16:19:53 +0000
committerFilippos Karapetis2009-12-19 16:19:53 +0000
commit0c1b646c7feb649ad8c0f77a5129d5ad1b3d84b1 (patch)
treecd6259241b5be6ee9e3bcc785a673e8a5c2a35bb /engines/sci/sci.h
parentb32748d81050f66b343b4e028207c2472de49d01 (diff)
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- Started wrapping the current sound code around appropriate defines
- Introduced a new resource type, SoundResource, used in the new music code svn-id: r46421
Diffstat (limited to 'engines/sci/sci.h')
-rw-r--r--engines/sci/sci.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/sci/sci.h b/engines/sci/sci.h
index 320bb91171..8e8c50d35e 100644
--- a/engines/sci/sci.h
+++ b/engines/sci/sci.h
@@ -41,9 +41,10 @@ struct ADGameDescription;
*/
namespace Sci {
-#define INCLUDE_OLDGFX
// Please uncomment this if you want to use oldgui
//#define USE_OLDGFX
+// Uncomment this to use old music functions
+#define USE_OLD_MUSIC_FUNCTIONS
class Console;
struct EngineState;