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authormd52011-02-28 00:15:47 +0200
committermd52011-02-28 00:15:47 +0200
commit4d3392343675faec3b2427a7cd2d19ddce69884b (patch)
tree8c2aeab5e0a547bac014b1047bb5e62864bb0f1b /engines/sci/sci.h
parentd90c7a831457ee01f501d564e628fa88374f0419 (diff)
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SCI: Cleanup of the save/load dialog patching code and the lofs type detection code
Diffstat (limited to 'engines/sci/sci.h')
-rw-r--r--engines/sci/sci.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/sci/sci.h b/engines/sci/sci.h
index 72fbe0c71f..aea5712ace 100644
--- a/engines/sci/sci.h
+++ b/engines/sci/sci.h
@@ -246,7 +246,6 @@ public:
inline Vocabulary *getVocabulary() const { return _vocabulary; }
inline EventManager *getEventManager() const { return _eventMan; }
inline reg_t getGameObject() const { return _gameObjectAddress; }
- inline reg_t getGameSuperClassAddress() const { return _gameSuperClassAddress; }
Common::RandomSource &getRNG() { return _rng; }
@@ -375,7 +374,6 @@ private:
int16 _vocabularyLanguage;
EventManager *_eventMan;
reg_t _gameObjectAddress; /**< Pointer to the game object */
- reg_t _gameSuperClassAddress; // Address of the super class of the game object
Console *_console;
Common::RandomSource _rng;
Common::MacResManager _macExecutable;