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authorFilippos Karapetis2010-06-09 07:59:42 +0000
committerFilippos Karapetis2010-06-09 07:59:42 +0000
commit5cb311ee2c352372e8eb494933e2bc36ffd5c4f5 (patch)
tree541c69484c5cba4add34c2aec638f8897e18d560 /engines/sci/sci.h
parent10aeb33a4253b5df05f19a9bfabc3cc374db096c (diff)
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Renamed the SciEvent class to EventManager, to separate it from the sciEvent structure, and removed it from the engine state
svn-id: r49534
Diffstat (limited to 'engines/sci/sci.h')
-rw-r--r--engines/sci/sci.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/sci/sci.h b/engines/sci/sci.h
index 685f05e685..0902a41139 100644
--- a/engines/sci/sci.h
+++ b/engines/sci/sci.h
@@ -51,6 +51,7 @@ class Kernel;
class GameFeatures;
class Console;
class AudioPlayer;
+class EventManager;
class GfxAnimate;
class GfxCache;
@@ -164,6 +165,7 @@ public:
inline Kernel *getKernel() const { return _kernel; }
inline EngineState *getEngineState() const { return _gamestate; }
inline Vocabulary *getVocabulary() const { return _vocabulary; }
+ inline EventManager *getEventManager() const { return _eventMan; }
Common::String getSavegameName(int nr) const;
Common::String getSavegamePattern() const;
@@ -222,6 +224,7 @@ private:
EngineState *_gamestate;
Kernel *_kernel;
Vocabulary *_vocabulary;
+ EventManager *_eventMan;
Console *_console;
OSystem *_system;
};