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authorFilippos Karapetis2009-07-03 14:22:50 +0000
committerFilippos Karapetis2009-07-03 14:22:50 +0000
commit6fa8541aed68e72fd4f1cdeb13a46ec95547b275 (patch)
tree6d4fd58ddf8c42bb34ccf153273cb9e441e30534 /engines/sci/sci.h
parent69da51e71d71bb700a4e5e5419f64f482cb9fabc (diff)
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- Pushed debugstate into debug.h
- When an error occurs, manipulate the execution stack before error() opens the console inside getDebugger(), like FreeSCI did. Added another method for obtaining the SCI console for use by the engine itself. svn-id: r42062
Diffstat (limited to 'engines/sci/sci.h')
-rw-r--r--engines/sci/sci.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/sci.h b/engines/sci/sci.h
index 91f491fe71..b68301546d 100644
--- a/engines/sci/sci.h
+++ b/engines/sci/sci.h
@@ -142,6 +142,7 @@ public:
virtual Common::Error run();
void pauseEngineIntern(bool pause);
virtual GUI::Debugger *getDebugger();
+ Console *getSciDebugger();
const char* getGameID() const;
int getResourceVersion() const;