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authorMartin Kiewitz2010-08-23 16:33:19 +0000
committerMartin Kiewitz2010-08-23 16:33:19 +0000
commit7b8add291ebae5360bc8a68a3cc6bc1edae9a998 (patch)
treef5fdf508ffb9050c950873f56281ed55cce767e4 /engines/sci/sci.h
parentc1e63b55e408ebbc3b4b969b9b7792065cb2a099 (diff)
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SCI: multiple changes for mother goose vga
which is sci1 and sci1.1 fixes bug #3051145 - separating this mother goose from ega and sci2.1 - adding workaround when restoring saved games in these games, games try to calculate restored savedgameid instead of looking it up, we patch this code out and also set the global to the current savedgameid - adding workaround for scripts checking savedgameid to be below 13 (our savedgameids begin at 100 now) - changing official range for savedgameids from 1000->1999 to 100->199, otherwise mother goose would have required much larger patches and this range should be fine even if we replace savedgame dialogs later svn-id: r52301
Diffstat (limited to 'engines/sci/sci.h')
-rw-r--r--engines/sci/sci.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/sci/sci.h b/engines/sci/sci.h
index 72d6e7e0cb..0ea90aba36 100644
--- a/engines/sci/sci.h
+++ b/engines/sci/sci.h
@@ -143,8 +143,9 @@ enum SciGameId {
GID_LSL6,
GID_LSL6HIRES, // We have a separate ID for LSL6 SCI32, because it's actually a completely different game
GID_LSL7,
- GID_MOTHERGOOSE,
- GID_MOTHERGOOSEHIRES, // We have a separate ID for Mother Goose SCI32, because it's actually a completely different game
+ GID_MOTHERGOOSE, // this one is the SCI0 version
+ GID_MOTHERGOOSE256, // this one handles SCI1 and SCI1.1 variants, at least those 2 share a bit in common
+ GID_MOTHERGOOSEHIRES, // this one is the SCI2.1 hires version, completely different from the other ones
GID_MSASTROCHICKEN,
GID_PEPPER,
GID_PHANTASMAGORIA,