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author | Colin Snover | 2017-07-03 20:11:02 -0500 |
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committer | Colin Snover | 2017-07-06 19:12:38 -0500 |
commit | 8cb35442c073b5ed5a0f3fa7d5e627bdd85af229 (patch) | |
tree | 73378e68056f20a3567b2aff8efdca6e55709701 /engines/sci/sci.h | |
parent | e9bef896462d6f99c4c89672de90c99e879415a2 (diff) | |
download | scummvm-rg350-8cb35442c073b5ed5a0f3fa7d5e627bdd85af229.tar.gz scummvm-rg350-8cb35442c073b5ed5a0f3fa7d5e627bdd85af229.tar.bz2 scummvm-rg350-8cb35442c073b5ed5a0f3fa7d5e627bdd85af229.zip |
SCI32: Improve kShowMovieWin (AVI) rendering
1. Added a new game option for linear interpolation when scaling
video in ScummVM builds with USE_RGB_COLOR;
2. 8bpp videos that put black in a palette index other than 0
(KQ7) should now always render correctly without the earlier
game-specific workarounds which did not work very well;
3. Data from game scripts regarding video size and position are
now ignored, since games always just try to show videos in the
middle of the screen, but frequently get this a little bit
wrong, causing either bad aspect ratios or off-center videos;
4. Builds without USE_RGB_COLOR support will not crash when
attempting to play >8bpp AVIs, like those from KQ7 2.00b.
Fixes Trac#9843, Trac#9762.
Diffstat (limited to 'engines/sci/sci.h')
-rw-r--r-- | engines/sci/sci.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/sci.h b/engines/sci/sci.h index 8109317cdf..ff3b515dcc 100644 --- a/engines/sci/sci.h +++ b/engines/sci/sci.h @@ -56,6 +56,7 @@ namespace Sci { // HIGH_RESOLUTION_GRAPHICS availability is checked for in SciEngine::run() #define GAMEOPTION_HIGH_RESOLUTION_GRAPHICS GUIO_GAMEOPTIONS8 #define GAMEOPTION_ENABLE_BLACK_LINED_VIDEO GUIO_GAMEOPTIONS9 +#define GAMEOPTION_HQ_VIDEO GUIO_GAMEOPTIONS10 struct EngineState; class Vocabulary; |