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author | Filippos Karapetis | 2010-06-29 09:00:08 +0000 |
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committer | Filippos Karapetis | 2010-06-29 09:00:08 +0000 |
commit | 9f1320d5cc1d0892e0b3ea9812b6599125bd1c65 (patch) | |
tree | 5817eb4bc245a9b673c2452cb2a9fe9173f1fa29 /engines/sci/sci.h | |
parent | 5e030bebcc8e1a1cf918559c729039fc50a470e7 (diff) | |
download | scummvm-rg350-9f1320d5cc1d0892e0b3ea9812b6599125bd1c65.tar.gz scummvm-rg350-9f1320d5cc1d0892e0b3ea9812b6599125bd1c65.tar.bz2 scummvm-rg350-9f1320d5cc1d0892e0b3ea9812b6599125bd1c65.zip |
SCI: Made the SoundCommandParser a member of the SciEngine class and removed it from the EngineState, since it's static throughout the course of a game
svn-id: r50484
Diffstat (limited to 'engines/sci/sci.h')
-rw-r--r-- | engines/sci/sci.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/sci/sci.h b/engines/sci/sci.h index f60aad67a7..d7ca1345bf 100644 --- a/engines/sci/sci.h +++ b/engines/sci/sci.h @@ -52,6 +52,7 @@ class Kernel; class GameFeatures; class Console; class AudioPlayer; +class SoundCommandParser; class EventManager; class GfxAnimate; @@ -291,6 +292,7 @@ public: #endif AudioPlayer *_audio; + SoundCommandParser *_soundCmd; GameFeatures *_features; private: |