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author | Martin Kiewitz | 2010-01-01 21:55:51 +0000 |
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committer | Martin Kiewitz | 2010-01-01 21:55:51 +0000 |
commit | d6d4a4f6e026b7bc3016a8528f4889d07f41df53 (patch) | |
tree | 69eedc221ca8b0c8149567601fbe6e22f89d3497 /engines/sci/sfx/music.cpp | |
parent | 37d56920effc9875de9cd5639435c9ddec07dd23 (diff) | |
download | scummvm-rg350-d6d4a4f6e026b7bc3016a8528f4889d07f41df53.tar.gz scummvm-rg350-d6d4a4f6e026b7bc3016a8528f4889d07f41df53.tar.bz2 scummvm-rg350-d6d4a4f6e026b7bc3016a8528f4889d07f41df53.zip |
SCI: fix build
svn-id: r46854
Diffstat (limited to 'engines/sci/sfx/music.cpp')
-rw-r--r-- | engines/sci/sfx/music.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/sci/sfx/music.cpp b/engines/sci/sfx/music.cpp index 96b43db1ae..8a5f55f7c0 100644 --- a/engines/sci/sfx/music.cpp +++ b/engines/sci/sfx/music.cpp @@ -572,8 +572,6 @@ void MusicEntry::doFade() { // TODO: create onTimer within audio.cpp to do the handling there, if we do it in cmdUpdateCues it wont // work right, because the last volume set won't get done at all. Also we are fading digital sound effects // currently here in any case currently. Fade code should get moved to void SciMusic::onTimer() - if (hCurrentAud) - mixer->setChannelVolume(musicSlot->hCurrentAud, volume); } } |