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authorFilippos Karapetis2009-12-23 13:29:06 +0000
committerFilippos Karapetis2009-12-23 13:29:06 +0000
commitdfd09bc025a031ff64a118c9ef04619ba4f3fc95 (patch)
treea9df175fc81931486f4b47b83dffb5b50dacae9c /engines/sci/sfx/music.cpp
parent162b6972207ae80e741d5671902b03cef8a142b9 (diff)
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SCI/new music code: Do not cache the signal selector, as it needs to be always updated, so that animations can be synced properly by the game scripts. Fixes KQ6
svn-id: r46496
Diffstat (limited to 'engines/sci/sfx/music.cpp')
-rw-r--r--engines/sci/sfx/music.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/engines/sci/sfx/music.cpp b/engines/sci/sfx/music.cpp
index e8f603c56f..c011a66a3d 100644
--- a/engines/sci/sfx/music.cpp
+++ b/engines/sci/sfx/music.cpp
@@ -353,7 +353,6 @@ void SciMusic::onTimer() {
} else if (_playList[i]->pStreamAud) {
if (!_pMixer->isSoundHandleActive(_playList[i]->hCurrentAud)) {
_playList[i]->ticker = 0xFFFF;
- _playList[i]->signal = 0xFFFF;
_playList[i]->status = kStopped;
// Signal the engine scripts that the sound is done playing
@@ -530,6 +529,8 @@ void MidiParser_SCI::parseNextEvent(EventInfo &info) {
if (info.event < 0x80)
return;
+ SegManager *segMan = ((SciEngine *)g_engine)->getEngineState()->_segMan; // HACK
+
_position._running_status = info.event;
switch (info.command()) {
case 0xC:
@@ -537,7 +538,7 @@ void MidiParser_SCI::parseNextEvent(EventInfo &info) {
info.basic.param2 = 0;
if (info.channel() == 0xF) {// SCI special case
if (info.basic.param1 != 0x7F)
- _pSnd->signal = info.basic.param1;
+ PUT_SEL32V(segMan, _pSnd->soundObj, signal, info.basic.param1);
else
_loopTick = _position._play_tick;
}
@@ -611,7 +612,7 @@ void MidiParser_SCI::parseNextEvent(EventInfo &info) {
_pSnd->loop--;
} else {
_pSnd->status = kStopped;
- _pSnd->signal = 0xFFFF;
+ PUT_SEL32V(segMan, _pSnd->soundObj, signal, 0xFFFF);
}
}
break;