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author | Robert Špalek | 2009-11-22 20:17:39 +0000 |
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committer | Robert Špalek | 2009-11-22 20:17:39 +0000 |
commit | 00063b142303483cfea7fc2522ac45daaa7025f4 (patch) | |
tree | b5d6dce8d11bceecbccbfd510e838ed77e4e1f43 /engines/sci/sfx/songlib.h | |
parent | 3d687d07f5d57b61fe2a454e6ec05667125dad00 (diff) | |
download | scummvm-rg350-00063b142303483cfea7fc2522ac45daaa7025f4.tar.gz scummvm-rg350-00063b142303483cfea7fc2522ac45daaa7025f4.tar.bz2 scummvm-rg350-00063b142303483cfea7fc2522ac45daaa7025f4.zip |
Clearing object animations in a cleaner way
Verified that we really do not need object animations even if they are in
a different location, and clearing them thus regardless of their location.
Although the game was not crashing due to previous work-arounds at this
moment, this cleanup obliterates the most horrible hack and makes sure
animations will never get stale.
svn-id: r46095
Diffstat (limited to 'engines/sci/sfx/songlib.h')
0 files changed, 0 insertions, 0 deletions