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authorAlejandro Marzini2010-07-13 04:31:15 +0000
committerAlejandro Marzini2010-07-13 04:31:15 +0000
commit609e08d5dbae3179eddf981abe73d69009432de4 (patch)
treecddbd0a0e69eaa53b85f98f96dc410a307773f08 /engines/sci/sound/audio.cpp
parent8b6a670391f1b5103e3761d78eef8f41d64cf8cd (diff)
parent03c0faa5d76f547603ee6389cdf958e2a6f0f43d (diff)
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Merged from trunk, from Rev 49499 to HEAD
svn-id: r50840
Diffstat (limited to 'engines/sci/sound/audio.cpp')
-rw-r--r--engines/sci/sound/audio.cpp83
1 files changed, 65 insertions, 18 deletions
diff --git a/engines/sci/sound/audio.cpp b/engines/sci/sound/audio.cpp
index 7ecce3b2a3..d9e9d2e8db 100644
--- a/engines/sci/sound/audio.cpp
+++ b/engines/sci/sound/audio.cpp
@@ -24,20 +24,21 @@
*/
#include "sci/resource.h"
-#include "sci/engine/selector.h"
#include "sci/engine/kernel.h"
+#include "sci/engine/selector.h"
#include "sci/engine/seg_manager.h"
#include "sci/sound/audio.h"
-#include "common/system.h"
#include "common/file.h"
+#include "common/system.h"
#include "sound/audiostream.h"
-#include "sound/decoders/raw.h"
-#include "sound/decoders/wave.h"
+#include "sound/decoders/aiff.h"
#include "sound/decoders/flac.h"
#include "sound/decoders/mp3.h"
+#include "sound/decoders/raw.h"
#include "sound/decoders/vorbis.h"
+#include "sound/decoders/wave.h"
namespace Sci {
@@ -45,6 +46,7 @@ AudioPlayer::AudioPlayer(ResourceManager *resMan) : _resMan(resMan), _audioRate(
_syncResource(NULL), _syncOffset(0), _audioCdStart(0) {
_mixer = g_system->getMixer();
+ _wPlayFlag = false;
}
AudioPlayer::~AudioPlayer() {
@@ -63,11 +65,30 @@ int AudioPlayer::startAudio(uint16 module, uint32 number) {
Audio::AudioStream *audioStream = getAudioStream(number, module, &sampleLen);
if (audioStream) {
+ _wPlayFlag = false;
_mixer->playStream(Audio::Mixer::kSpeechSoundType, &_audioHandle, audioStream);
return sampleLen;
+ } else {
+ // Don't throw a warning in this case. getAudioStream() already has. Some games
+ // do miss audio entries (perhaps because of a typo, or because they were simply
+ // forgotten).
+ return 0;
}
+}
- return 0;
+int AudioPlayer::wPlayAudio(uint16 module, uint32 tuple) {
+ // Get the audio sample length and set the wPlay flag so we return 0 on
+ // position. SSCI pre-loads the audio here, but it's much easier for us to
+ // just get the sample length and return that. wPlayAudio should *not*
+ // actually start the sample.
+
+ int sampleLen = 0;
+ Audio::AudioStream *audioStream = getAudioStream(tuple, module, &sampleLen);
+ if (!audioStream)
+ warning("wPlayAudio: unable to create stream for audio tuple %d, module %d", tuple, module);
+ delete audioStream;
+ _wPlayFlag = true;
+ return sampleLen;
}
void AudioPlayer::stopAudio() {
@@ -85,6 +106,8 @@ void AudioPlayer::resumeAudio() {
int AudioPlayer::getAudioPosition() {
if (_mixer->isSoundHandleActive(_audioHandle))
return _mixer->getSoundElapsedTime(_audioHandle) * 6 / 100; // return elapsed time in ticks
+ else if (_wPlayFlag)
+ return 0; // Sound has "loaded" so return that it hasn't started
else
return -1; // Sound finished
}
@@ -160,17 +183,28 @@ static void deDPCM8(byte *soundBuf, Common::SeekableReadStream &audioStream, uin
// Sierra SOL audio file reader
// Check here for more info: http://wiki.multimedia.cx/index.php?title=Sierra_Audio
-static bool readSOLHeader(Common::SeekableReadStream *audioStream, int headerSize, uint32 &size, uint16 &audioRate, byte &audioFlags) {
- if (headerSize != 11 && headerSize != 12) {
+static bool readSOLHeader(Common::SeekableReadStream *audioStream, int headerSize, uint32 &size, uint16 &audioRate, byte &audioFlags, uint32 resSize) {
+ if (headerSize != 7 && headerSize != 11 && headerSize != 12) {
warning("SOL audio header of size %i not supported", headerSize);
return false;
}
- audioStream->readUint32LE(); // skip "SOL" + 0 (4 bytes)
+ uint32 tag = audioStream->readUint32BE();
+
+ if (tag != MKID_BE('SOL\0')) {
+ warning("No 'SOL' FourCC found");
+ return false;
+ }
+
audioRate = audioStream->readUint16LE();
audioFlags = audioStream->readByte();
- size = audioStream->readUint32LE();
+ // For the QFG3 demo format, just use the resource size
+ // Otherwise, load it from the header
+ if (headerSize == 7)
+ size = resSize;
+ else
+ size = audioStream->readUint32LE();
return true;
}
@@ -238,9 +272,11 @@ Audio::RewindableAudioStream *AudioPlayer::getAudioStream(uint32 number, uint32
// Compressed audio made by our tool
byte *compressedData = (byte *)malloc(audioRes->size);
assert(compressedData);
- // We copy over the compressed data in our own buffer. If we don't do this resourcemanager may free the data
- // later. All other compression-types already decompress completely into an additional buffer here.
- // MP3/OGG/FLAC decompression works on-the-fly instead.
+ // We copy over the compressed data in our own buffer. We have to do
+ // this, because ResourceManager may free the original data late. All
+ // other compression types already decompress completely into an
+ // additional buffer here. MP3/OGG/FLAC decompression works on-the-fly
+ // instead.
memcpy(compressedData, audioRes->data, audioRes->size);
Common::MemoryReadStream *compressedStream = new Common::MemoryReadStream(compressedData, audioRes->size, DisposeAfterUse::YES);
@@ -270,7 +306,7 @@ Audio::RewindableAudioStream *AudioPlayer::getAudioStream(uint32 number, uint32
// SCI1.1
Common::MemoryReadStream headerStream(audioRes->_header, audioRes->_headerSize, DisposeAfterUse::NO);
- if (readSOLHeader(&headerStream, audioRes->_headerSize, size, _audioRate, audioFlags)) {
+ if (readSOLHeader(&headerStream, audioRes->_headerSize, size, _audioRate, audioFlags, audioRes->size)) {
Common::MemoryReadStream dataStream(audioRes->data, audioRes->size, DisposeAfterUse::NO);
data = readSOLAudio(&dataStream, size, audioFlags, flags);
}
@@ -286,6 +322,18 @@ Audio::RewindableAudioStream *AudioPlayer::getAudioStream(uint32 number, uint32
waveStream->seek(0, SEEK_SET);
audioStream = Audio::makeWAVStream(waveStream, DisposeAfterUse::YES);
+ } else if (audioRes->size > 4 && READ_BE_UINT32(audioRes->data) == MKID_BE('FORM')) {
+ // AIFF detected
+ Common::MemoryReadStream *waveStream = new Common::MemoryReadStream(audioRes->data, audioRes->size, DisposeAfterUse::NO);
+
+ // Calculate samplelen from AIFF header
+ int waveSize = 0, waveRate = 0;
+ byte waveFlags = 0;
+ Audio::loadAIFFFromStream(*waveStream, waveSize, waveRate, waveFlags);
+ *sampleLen = (waveFlags & Audio::FLAG_16BITS ? waveSize >> 1 : waveSize) * 60 / waveRate;
+
+ waveStream->seek(0, SEEK_SET);
+ audioStream = Audio::makeAIFFStream(waveStream, DisposeAfterUse::YES);
} else if (audioRes->size > 14 && READ_BE_UINT16(audioRes->data) == 1 && READ_BE_UINT16(audioRes->data + 2) == 1
&& READ_BE_UINT16(audioRes->data + 4) == 5 && READ_BE_UINT32(audioRes->data + 10) == 0x00018051) {
// Mac snd detected
@@ -317,13 +365,12 @@ Audio::RewindableAudioStream *AudioPlayer::getAudioStream(uint32 number, uint32
}
if (audioSeekStream) {
- *sampleLen = (audioSeekStream->getLength().msecs() * 10000) / 166666; // we translate msecs to ticks
- // Original code
- //*sampleLen = (flags & Audio::FLAG_16BITS ? size >> 1 : size) * 60 / _audioRate;
+ *sampleLen = (audioSeekStream->getLength().msecs() * 60) / 1000; // we translate msecs to ticks
audioStream = audioSeekStream;
}
- // We have to make sure that we don't depend on resource manager pointers after this point, because the actual
- // audio resource may get unloaded by resource manager at any time
+ // We have to make sure that we don't depend on resource manager pointers
+ // after this point, because the actual audio resource may get unloaded by
+ // resource manager at any time.
if (audioStream)
return audioStream;