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author | Filippos Karapetis | 2010-10-28 12:48:51 +0000 |
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committer | Filippos Karapetis | 2010-10-28 12:48:51 +0000 |
commit | 3a4647dc50aebfa89dd495d12573198b46b78893 (patch) | |
tree | 0cfab7791c8f2ebe9b96c74b1a4d714d77f60b43 /engines/sci/sound/drivers | |
parent | b53d12da23e6154e0f027fef68cc21518f53018d (diff) | |
download | scummvm-rg350-3a4647dc50aebfa89dd495d12573198b46b78893.tar.gz scummvm-rg350-3a4647dc50aebfa89dd495d12573198b46b78893.tar.bz2 scummvm-rg350-3a4647dc50aebfa89dd495d12573198b46b78893.zip |
SCI: Several changes related to MT-32 -> GM mapping
- Changed C - style comments in map-mt32-to-gm.h to C++ - style comments
- Added a new dynamic MT-32 -> GM mapping, complementary to the normal one, which can be done on the fly using the new console command "map_instrument"
- The "show_instruments" command has been moved to the music section and now displays the instruments of the game which aren't in the MT32-> GM mapping
svn-id: r53902
Diffstat (limited to 'engines/sci/sound/drivers')
-rw-r--r-- | engines/sci/sound/drivers/map-mt32-to-gm.h | 257 | ||||
-rw-r--r-- | engines/sci/sound/drivers/midi.cpp | 31 |
2 files changed, 163 insertions, 125 deletions
diff --git a/engines/sci/sound/drivers/map-mt32-to-gm.h b/engines/sci/sound/drivers/map-mt32-to-gm.h index 05d1aeba24..44103973ab 100644 --- a/engines/sci/sound/drivers/map-mt32-to-gm.h +++ b/engines/sci/sound/drivers/map-mt32-to-gm.h @@ -25,9 +25,11 @@ namespace Sci { -/* Patch not mapped */ +#include "common/list.h" + +// Patch not mapped #define MIDI_UNMAPPED 0xff -/* Patch mapped to rhythm key */ +// Patch mapped to rhythm key #define MIDI_MAPPED_TO_RHYTHM 0xfe struct Mt32ToGmMap { @@ -167,13 +169,13 @@ static const char *GmInstrumentNames[] = { /*127*/ "Gunshot" }; -/* The GM Percussion map is downwards compatible to the MT32 map, which is used in SCI */ +// The GM Percussion map is downwards compatible to the MT32 map, which is used in SCI static const char *GmPercussionNames[] = { /*00*/ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*10*/ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*20*/ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, /*30*/ 0, 0, 0, 0, 0, - /* The preceeding percussions are not covered by the GM standard */ + // The preceeding percussions are not covered by the GM standard /*35*/ "Acoustic Bass Drum", /*36*/ "Bass Drum 1", /*37*/ "Side Stick", @@ -344,8 +346,8 @@ static const Mt32ToGmMap Mt32PresetTimbreMaps[] = { /*112*/ {"Timpani ", 47, MIDI_UNMAPPED}, /*113*/ {"MelodicTom", 117, MIDI_UNMAPPED}, /*114*/ {"Deep Snare", MIDI_MAPPED_TO_RHYTHM, 38}, - /*115*/ {"Elec Perc1", 115, MIDI_UNMAPPED}, /* ? */ - /*116*/ {"Elec Perc2", 118, MIDI_UNMAPPED}, /* ? */ + /*115*/ {"Elec Perc1", 115, MIDI_UNMAPPED}, // ? + /*116*/ {"Elec Perc2", 118, MIDI_UNMAPPED}, // ? /*117*/ {"Taiko ", 116, MIDI_UNMAPPED}, /*118*/ {"Taiko Rim ", 118, MIDI_UNMAPPED}, /*119*/ {"Cymbal ", MIDI_MAPPED_TO_RHYTHM, 51}, @@ -354,9 +356,9 @@ static const Mt32ToGmMap Mt32PresetTimbreMaps[] = { /*122*/ {"Orche Hit ", 55, MIDI_UNMAPPED}, /*123*/ {"Telephone ", 124, MIDI_UNMAPPED}, /*124*/ {"Bird Tweet", 123, MIDI_UNMAPPED}, - /*125*/ {"OneNoteJam", MIDI_UNMAPPED, MIDI_UNMAPPED}, /* ? */ + /*125*/ {"OneNoteJam", MIDI_UNMAPPED, MIDI_UNMAPPED}, // ? /*126*/ {"WaterBells", 98, MIDI_UNMAPPED}, - /*127*/ {"JungleTune", MIDI_UNMAPPED, MIDI_UNMAPPED} /* ? */ + /*127*/ {"JungleTune", MIDI_UNMAPPED, MIDI_UNMAPPED} // ? }; static const Mt32ToGmMap Mt32RhythmTimbreMaps[] = { @@ -414,139 +416,144 @@ static const uint8 Mt32PresetRhythmKeymap[] = { ? - Where do I map this one? ?? - Any good ideas? ??? - I'm clueless? - R - Rhythm... */ + R - Rhythm... +*/ static const Mt32ToGmMap Mt32MemoryTimbreMaps[] = { - {"AccPnoKA2 ", 1, MIDI_UNMAPPED}, /* ++ (KQ1) */ - {"Acou BD ", MIDI_MAPPED_TO_RHYTHM, 35}, /* R (PQ2) */ - {"Acou SD ", MIDI_MAPPED_TO_RHYTHM, 38}, /* R (PQ2) */ - {"AcouPnoKA ", 0, MIDI_UNMAPPED}, /* ++ (KQ1) */ - {"BASS ", 32, MIDI_UNMAPPED}, /* + (LSL3) */ - {"BASSOONPCM", 70, MIDI_UNMAPPED}, /* + (LB1) */ - {"BEACH WAVE", 122, MIDI_UNMAPPED}, /* + (LSL3) */ + {"AccPnoKA2 ", 1, MIDI_UNMAPPED}, // ++ (KQ1) + {"Acou BD ", MIDI_MAPPED_TO_RHYTHM, 35}, // R (PQ2) + {"Acou SD ", MIDI_MAPPED_TO_RHYTHM, 38}, // R (PQ2) + {"AcouPnoKA ", 0, MIDI_UNMAPPED}, // ++ (KQ1) + {"BASS ", 32, MIDI_UNMAPPED}, // + (LSL3) + {"BASSOONPCM", 70, MIDI_UNMAPPED}, // + (LB1) + {"BEACH WAVE", 122, MIDI_UNMAPPED}, // + (LSL3) {"BagPipes ", 109, MIDI_UNMAPPED}, - {"BassPizzMS", 45, MIDI_UNMAPPED}, /* ++ (QFG1) */ - {"BassoonKA ", 70, MIDI_UNMAPPED}, /* ++ (KQ1) */ - {"Bell MS", 112, MIDI_UNMAPPED}, /* ++ (Iceman) */ - {"Bells MS", 112, MIDI_UNMAPPED}, /* + (QFG1) */ - {"Big Bell ", 14, MIDI_UNMAPPED}, /* + (LB1) */ + {"BassPizzMS", 45, MIDI_UNMAPPED}, // ++ (QFG1) + {"BassoonKA ", 70, MIDI_UNMAPPED}, // ++ (KQ1) + {"Bell MS", 112, MIDI_UNMAPPED}, // ++ (Iceman) + {"Bells MS", 112, MIDI_UNMAPPED}, // + (QFG1) + {"Big Bell ", 14, MIDI_UNMAPPED}, // + (LB1) {"Bird Tweet", 123, MIDI_UNMAPPED}, - {"BrsSect MS", 61, MIDI_UNMAPPED}, /* +++ (Iceman) */ - {"CLAPPING ", 126, MIDI_UNMAPPED}, /* ++ (LSL3) */ - {"Cabasa ", MIDI_MAPPED_TO_RHYTHM, 69}, /* R (Hoyle) */ - {"Calliope ", 82, MIDI_UNMAPPED}, /* +++ (QFG1) */ - {"CelticHarp", 46, MIDI_UNMAPPED}, /* ++ (Camelot) */ - {"Chicago MS", 1, MIDI_UNMAPPED}, /* ++ (Iceman) */ + {"BrsSect MS", 61, MIDI_UNMAPPED}, // +++ (Iceman) + {"CLAPPING ", 126, MIDI_UNMAPPED}, // ++ (LSL3) + {"Cabasa ", MIDI_MAPPED_TO_RHYTHM, 69}, // R (Hoyle) + {"Calliope ", 82, MIDI_UNMAPPED}, // +++ (QFG1) + {"CelticHarp", 46, MIDI_UNMAPPED}, // ++ (Camelot) + {"Chicago MS", 1, MIDI_UNMAPPED}, // ++ (Iceman) {"Chop ", 117, MIDI_UNMAPPED}, - {"Chorale MS", 52, MIDI_UNMAPPED}, /* + (Camelot) */ + {"Chorale MS", 52, MIDI_UNMAPPED}, // + (Camelot) {"ClarinetMS", 71, MIDI_UNMAPPED}, - {"Claves ", MIDI_MAPPED_TO_RHYTHM, 75}, /* R (PQ2) */ - {"Claw MS", 118, MIDI_UNMAPPED}, /* + (QFG1) */ - {"ClockBell ", 14, MIDI_UNMAPPED}, /* + (LB1) */ - {"ConcertCym", MIDI_MAPPED_TO_RHYTHM, 55}, /* R ? (KQ1) */ - {"Conga MS", MIDI_MAPPED_TO_RHYTHM, 64}, /* R (QFG1) */ - {"CoolPhone ", 124, MIDI_UNMAPPED}, /* ++ (LSL3) */ - {"CracklesMS", 115, MIDI_UNMAPPED}, /* ? (Camelot, QFG1) */ - {"CreakyD MS", MIDI_UNMAPPED, MIDI_UNMAPPED}, /* ??? (KQ1) */ - {"Cricket ", 120, MIDI_UNMAPPED}, /* ? (LB1) */ - {"CrshCymbMS", MIDI_MAPPED_TO_RHYTHM, 57}, /* R +++ (Iceman) */ - {"CstlGateMS", MIDI_UNMAPPED, MIDI_UNMAPPED}, /* ? (QFG1) */ - {"CymSwellMS", MIDI_MAPPED_TO_RHYTHM, 55}, /* R ? (Camelot, QFG1) */ - {"CymbRollKA", MIDI_MAPPED_TO_RHYTHM, 57}, /* R ? (KQ1) */ - {"Cymbal Lo ", MIDI_UNMAPPED, MIDI_UNMAPPED}, /* R ? (LSL3) */ - {"card ", MIDI_UNMAPPED, MIDI_UNMAPPED}, /* ? (Hoyle) */ - {"DirtGtr MS", 30, MIDI_UNMAPPED}, /* + (Iceman) */ - {"DirtGtr2MS", 29, MIDI_UNMAPPED}, /* + (Iceman) */ - {"E Bass MS", 33, MIDI_UNMAPPED}, /* + (SQ3) */ + {"Claves ", MIDI_MAPPED_TO_RHYTHM, 75}, // R (PQ2) + {"Claw MS", 118, MIDI_UNMAPPED}, // + (QFG1) + {"ClockBell ", 14, MIDI_UNMAPPED}, // + (LB1) + {"ConcertCym", MIDI_MAPPED_TO_RHYTHM, 55}, // R ? (KQ1) + {"Conga MS", MIDI_MAPPED_TO_RHYTHM, 64}, // R (QFG1) + {"CoolPhone ", 124, MIDI_UNMAPPED}, // ++ (LSL3) + {"CracklesMS", 115, MIDI_UNMAPPED}, // ? (Camelot, QFG1) + {"CreakyD MS", MIDI_UNMAPPED, MIDI_UNMAPPED}, // ??? (KQ1) + {"Cricket ", 120, MIDI_UNMAPPED}, // ? (LB1) + {"CrshCymbMS", MIDI_MAPPED_TO_RHYTHM, 57}, // R +++ (Iceman) + {"CstlGateMS", MIDI_UNMAPPED, MIDI_UNMAPPED}, // ? (QFG1) + {"CymSwellMS", MIDI_MAPPED_TO_RHYTHM, 55}, // R ? (Camelot, QFG1) + {"CymbRollKA", MIDI_MAPPED_TO_RHYTHM, 57}, // R ? (KQ1) + {"Cymbal Lo ", MIDI_UNMAPPED, MIDI_UNMAPPED}, // R ? (LSL3) + {"card ", MIDI_UNMAPPED, MIDI_UNMAPPED}, // ? (Hoyle) + {"DirtGtr MS", 30, MIDI_UNMAPPED}, // + (Iceman) + {"DirtGtr2MS", 29, MIDI_UNMAPPED}, // + (Iceman) + {"E Bass MS", 33, MIDI_UNMAPPED}, // + (SQ3) {"ElecBassMS", 33, MIDI_UNMAPPED}, - {"ElecGtr MS", 27, MIDI_UNMAPPED}, /* ++ (Iceman) */ + {"ElecGtr MS", 27, MIDI_UNMAPPED}, // ++ (Iceman) {"EnglHornMS", 69, MIDI_UNMAPPED}, {"FantasiaKA", 88, MIDI_UNMAPPED}, - {"Fantasy ", 99, MIDI_UNMAPPED}, /* + (PQ2) */ - {"Fantasy2MS", 99, MIDI_UNMAPPED}, /* ++ (Camelot, QFG1) */ - {"Filter MS", 95, MIDI_UNMAPPED}, /* +++ (Iceman) */ - {"Filter2 MS", 95, MIDI_UNMAPPED}, /* ++ (Iceman) */ - {"Flame2 MS", 121, MIDI_UNMAPPED}, /* ? (QFG1) */ - {"Flames MS", 121, MIDI_UNMAPPED}, /* ? (QFG1) */ - {"Flute MS", 73, MIDI_UNMAPPED}, /* +++ (QFG1) */ + {"Fantasy ", 99, MIDI_UNMAPPED}, // + (PQ2) + {"Fantasy2MS", 99, MIDI_UNMAPPED}, // ++ (Camelot, QFG1) + {"Filter MS", 95, MIDI_UNMAPPED}, // +++ (Iceman) + {"Filter2 MS", 95, MIDI_UNMAPPED}, // ++ (Iceman) + {"Flame2 MS", 121, MIDI_UNMAPPED}, // ? (QFG1) + {"Flames MS", 121, MIDI_UNMAPPED}, // ? (QFG1) + {"Flute MS", 73, MIDI_UNMAPPED}, // +++ (QFG1) {"FogHorn MS", 58, MIDI_UNMAPPED}, - {"FrHorn1 MS", 60, MIDI_UNMAPPED}, /* +++ (QFG1) */ - {"FunnyTrmp ", 56, MIDI_UNMAPPED}, /* ++ (LB1) */ + {"FrHorn1 MS", 60, MIDI_UNMAPPED}, // +++ (QFG1) + {"FunnyTrmp ", 56, MIDI_UNMAPPED}, // ++ (LB1) {"GameSnd MS", 80, MIDI_UNMAPPED}, - {"Glock MS", 9, MIDI_UNMAPPED}, /* +++ (QFG1) */ - {"Gunshot ", 127, MIDI_UNMAPPED}, /* +++ (LB1) */ - {"Hammer MS", MIDI_UNMAPPED, MIDI_UNMAPPED}, /* ? (QFG1) */ - {"Harmonica2", 22, MIDI_UNMAPPED}, /* +++ (LB1) */ - {"Harpsi 1 ", 6, MIDI_UNMAPPED}, /* + (Hoyle) */ - {"Harpsi 2 ", 6, MIDI_UNMAPPED}, /* +++ (LB1) */ - {"Heart MS", 116, MIDI_UNMAPPED}, /* ? (Iceman) */ - {"Horse1 MS", 115, MIDI_UNMAPPED}, /* ? (Camelot, QFG1) */ - {"Horse2 MS", 115, MIDI_UNMAPPED}, /* ? (Camelot, QFG1) */ - {"InHale MS", 121, MIDI_UNMAPPED}, /* ++ (Iceman) */ - {"KNIFE ", 120, MIDI_UNMAPPED}, /* ? (LSL3) */ - {"KenBanjo ", 105, MIDI_UNMAPPED}, /* +++ (LB1) */ - {"Kiss MS", 25, MIDI_UNMAPPED}, /* ++ (QFG1) */ - {"KongHit ", MIDI_UNMAPPED, MIDI_UNMAPPED}, /* ??? (KQ1) */ - {"Koto ", 107, MIDI_UNMAPPED}, /* +++ (PQ2) */ - {"Laser MS", 81, MIDI_UNMAPPED}, /* ?? (QFG1) */ - {"Meeps MS", 62, MIDI_UNMAPPED}, /* ? (QFG1) */ - {"MTrak MS", 62, MIDI_UNMAPPED}, /* ?? (Iceman) */ - {"MachGun MS", 127, MIDI_UNMAPPED}, /* ? (Iceman) */ - {"OCEANSOUND", 122, MIDI_UNMAPPED}, /* + (LSL3) */ - {"Oboe 2001 ", 68, MIDI_UNMAPPED}, /* + (PQ2) */ - {"Ocean MS", 122, MIDI_UNMAPPED}, /* + (Iceman) */ - {"PPG 2.3 MS", 75, MIDI_UNMAPPED}, /* ? (Iceman) */ - {"PianoCrank", MIDI_UNMAPPED, MIDI_UNMAPPED}, /* ? (LB1) */ - {"PicSnareMS", MIDI_MAPPED_TO_RHYTHM, 40}, /* R ? (Iceman) */ - {"PiccoloKA ", 72, MIDI_UNMAPPED}, /* +++ (KQ1) */ + {"Glock MS", 9, MIDI_UNMAPPED}, // +++ (QFG1) + {"Gunshot ", 127, MIDI_UNMAPPED}, // +++ (LB1) + {"Hammer MS", MIDI_UNMAPPED, MIDI_UNMAPPED}, // ? (QFG1) + {"Harmonica2", 22, MIDI_UNMAPPED}, // +++ (LB1) + {"Harpsi 1 ", 6, MIDI_UNMAPPED}, // + (Hoyle) + {"Harpsi 2 ", 6, MIDI_UNMAPPED}, // +++ (LB1) + {"Heart MS", 116, MIDI_UNMAPPED}, // ? (Iceman) + {"Horse1 MS", 115, MIDI_UNMAPPED}, // ? (Camelot, QFG1) + {"Horse2 MS", 115, MIDI_UNMAPPED}, // ? (Camelot, QFG1) + {"InHale MS", 121, MIDI_UNMAPPED}, // ++ (Iceman) + {"KNIFE ", 120, MIDI_UNMAPPED}, // ? (LSL3) + {"KenBanjo ", 105, MIDI_UNMAPPED}, // +++ (LB1) + {"Kiss MS", 25, MIDI_UNMAPPED}, // ++ (QFG1) + {"KongHit ", MIDI_UNMAPPED, MIDI_UNMAPPED}, // ??? (KQ1) + {"Koto ", 107, MIDI_UNMAPPED}, // +++ (PQ2) + {"Laser MS", 81, MIDI_UNMAPPED}, // ?? (QFG1) + {"Meeps MS", 62, MIDI_UNMAPPED}, // ? (QFG1) + {"MTrak MS", 62, MIDI_UNMAPPED}, // ?? (Iceman) + {"MachGun MS", 127, MIDI_UNMAPPED}, // ? (Iceman) + {"OCEANSOUND", 122, MIDI_UNMAPPED}, // + (LSL3) + {"Oboe 2001 ", 68, MIDI_UNMAPPED}, // + (PQ2) + {"Ocean MS", 122, MIDI_UNMAPPED}, // + (Iceman) + {"PPG 2.3 MS", 75, MIDI_UNMAPPED}, // ? (Iceman) + {"PianoCrank", MIDI_UNMAPPED, MIDI_UNMAPPED}, // ? (LB1) + {"PicSnareMS", MIDI_MAPPED_TO_RHYTHM, 40}, // R ? (Iceman) + {"PiccoloKA ", 72, MIDI_UNMAPPED}, // +++ (KQ1) {"PinkBassMS", 39, MIDI_UNMAPPED}, - {"Pizz2 ", 45, MIDI_UNMAPPED}, /* ++ (LB1) */ - {"Portcullis", MIDI_UNMAPPED, MIDI_UNMAPPED}, /* ? (KQ1) */ - {"Raspbry MS", 81, MIDI_UNMAPPED}, /* ? (QFG1) */ - {"RatSqueek ", 72, MIDI_UNMAPPED}, /* ? (LauraBow1, Camelot) */ - {"Record78 ", MIDI_UNMAPPED, MIDI_UNMAPPED}, /* +++ (LB1) */ - {"RecorderMS", 74, MIDI_UNMAPPED}, /* +++ (Camelot) */ - {"Red Baron ", 125, MIDI_UNMAPPED}, /* ? (LB1) */ - {"ReedPipMS ", 20, MIDI_UNMAPPED}, /* +++ (Camelot) */ + {"Pizz2 ", 45, MIDI_UNMAPPED}, // ++ (LB1) + {"Portcullis", MIDI_UNMAPPED, MIDI_UNMAPPED}, // ? (KQ1) + {"Raspbry MS", 81, MIDI_UNMAPPED}, // ? (QFG1) + {"RatSqueek ", 72, MIDI_UNMAPPED}, // ? (LauraBow1, Camelot) + {"Record78 ", MIDI_UNMAPPED, MIDI_UNMAPPED}, // +++ (LB1) + {"RecorderMS", 74, MIDI_UNMAPPED}, // +++ (Camelot) + {"Red Baron ", 125, MIDI_UNMAPPED}, // ? (LB1) + {"ReedPipMS ", 20, MIDI_UNMAPPED}, // +++ (Camelot) {"RevCymb MS", 119, MIDI_UNMAPPED}, - {"RifleShot ", 127, MIDI_UNMAPPED}, /* + (LB1) */ - {"RimShot MS", MIDI_MAPPED_TO_RHYTHM, 37}, /* R */ - {"SHOWER ", 52, MIDI_UNMAPPED}, /* ? (LSL3) */ - {"SQ Bass MS", 32, MIDI_UNMAPPED}, /* + (SQ3) */ - {"ShakuVibMS", 79, MIDI_UNMAPPED}, /* + (Iceman) */ - {"SlapBassMS", 36, MIDI_UNMAPPED}, /* +++ (Iceman) */ - {"Snare MS", MIDI_MAPPED_TO_RHYTHM, 38}, /* R (QFG1) */ - {"Some Birds", 123, MIDI_UNMAPPED}, /* + (LB1) */ - {"Sonar MS", 78, MIDI_UNMAPPED}, /* ? (Iceman) */ - {"Soundtrk2 ", 97, MIDI_UNMAPPED}, /* +++ (LB1) */ - {"Soundtrack", 97, MIDI_UNMAPPED}, /* ++ (Camelot) */ + {"RifleShot ", 127, MIDI_UNMAPPED}, // + (LB1) + {"RimShot MS", MIDI_MAPPED_TO_RHYTHM, 37}, // R + {"SHOWER ", 52, MIDI_UNMAPPED}, // ? (LSL3) + {"SQ Bass MS", 32, MIDI_UNMAPPED}, // + (SQ3) + {"ShakuVibMS", 79, MIDI_UNMAPPED}, // + (Iceman) + {"SlapBassMS", 36, MIDI_UNMAPPED}, // +++ (Iceman) + {"Snare MS", MIDI_MAPPED_TO_RHYTHM, 38}, // R (QFG1) + {"Some Birds", 123, MIDI_UNMAPPED}, // + (LB1) + {"Sonar MS", 78, MIDI_UNMAPPED}, // ? (Iceman) + {"Soundtrk2 ", 97, MIDI_UNMAPPED}, // +++ (LB1) + {"Soundtrack", 97, MIDI_UNMAPPED}, // ++ (Camelot) {"SqurWaveMS", 80, MIDI_UNMAPPED}, - {"StabBassMS", 34, MIDI_UNMAPPED}, /* + (Iceman) */ - {"SteelDrmMS", 114, MIDI_UNMAPPED}, /* +++ (Iceman) */ - {"StrSect1MS", 48, MIDI_UNMAPPED}, /* ++ (QFG1) */ - {"String MS", 45, MIDI_UNMAPPED}, /* + (Camelot) */ + {"StabBassMS", 34, MIDI_UNMAPPED}, // + (Iceman) + {"SteelDrmMS", 114, MIDI_UNMAPPED}, // +++ (Iceman) + {"StrSect1MS", 48, MIDI_UNMAPPED}, // ++ (QFG1) + {"String MS", 45, MIDI_UNMAPPED}, // + (Camelot) {"Syn-Choir ", 91, MIDI_UNMAPPED}, - {"Syn Brass4", 63, MIDI_UNMAPPED}, /* ++ (PQ2) */ + {"Syn Brass4", 63, MIDI_UNMAPPED}, // ++ (PQ2) {"SynBass MS", 38, MIDI_UNMAPPED}, - {"SwmpBackgr", 120, MIDI_UNMAPPED}, /* ?? (LB1, QFG1) */ - {"T-Bone2 MS", 57, MIDI_UNMAPPED}, /* +++ (QFG1) */ - {"Taiko ", 116, 35}, /* +++ (Camelot) */ - {"Taiko Rim ", 118, 37}, /* +++ (LSL3) */ - {"Timpani1 ", 47, MIDI_UNMAPPED}, /* +++ (LB1) */ - {"Tom MS", 117, 48}, /* +++ (Iceman) */ - {"Toms MS", 117, 48}, /* +++ (Camelot, QFG1) */ - {"Tpt1prtl ", 56, MIDI_UNMAPPED}, /* +++ (KQ1) */ - {"TriangleMS", 112, 81}, /* R (Camelot) */ - {"Trumpet 1 ", 56, MIDI_UNMAPPED}, /* +++ (Camelot) */ - {"Type MS", MIDI_MAPPED_TO_RHYTHM, 39}, /* + (Iceman) */ - {"WaterBells", 98, MIDI_UNMAPPED}, /* + (PQ2) */ - {"WaterFallK", MIDI_UNMAPPED, MIDI_UNMAPPED}, /* ? (KQ1) */ - {"Whiporill ", 123, MIDI_UNMAPPED}, /* + (LB1) */ - {"Wind ", MIDI_UNMAPPED, MIDI_UNMAPPED}, /* ? (LB1) */ - {"Wind MS", MIDI_UNMAPPED, MIDI_UNMAPPED}, /* ? (QFG1, Iceman) */ - {"Wind2 MS", MIDI_UNMAPPED, MIDI_UNMAPPED}, /* ? (Camelot) */ - {"Woodpecker", 115, MIDI_UNMAPPED}, /* ? (LB1) */ - {"WtrFall MS", MIDI_UNMAPPED, MIDI_UNMAPPED}, /* ? (Camelot, QFG1, Iceman) */ + {"SwmpBackgr", 120, MIDI_UNMAPPED}, // ?? (LB1, QFG1) + {"T-Bone2 MS", 57, MIDI_UNMAPPED}, // +++ (QFG1) + {"Taiko ", 116, 35}, // +++ (Camelot) + {"Taiko Rim ", 118, 37}, // +++ (LSL3) + {"Timpani1 ", 47, MIDI_UNMAPPED}, // +++ (LB1) + {"Tom MS", 117, 48}, // +++ (Iceman) + {"Toms MS", 117, 48}, // +++ (Camelot, QFG1) + {"Tpt1prtl ", 56, MIDI_UNMAPPED}, // +++ (KQ1) + {"TriangleMS", 112, 81}, // R (Camelot) + {"Trumpet 1 ", 56, MIDI_UNMAPPED}, // +++ (Camelot) + {"Type MS", MIDI_MAPPED_TO_RHYTHM, 39}, // + (Iceman) + {"Warm Pad" , 89, MIDI_UNMAPPED}, // ++ (PQ3) + {"WaterBells", 98, MIDI_UNMAPPED}, // + (PQ2) + {"WaterFallK", MIDI_UNMAPPED, MIDI_UNMAPPED}, // ? (KQ1) + {"Whiporill ", 123, MIDI_UNMAPPED}, // + (LB1) + {"Wind ", MIDI_UNMAPPED, MIDI_UNMAPPED}, // ? (LB1) + {"Wind MS", MIDI_UNMAPPED, MIDI_UNMAPPED}, // ? (QFG1, Iceman) + {"Wind2 MS", MIDI_UNMAPPED, MIDI_UNMAPPED}, // ? (Camelot) + {"Woodpecker", 115, MIDI_UNMAPPED}, // ? (LB1) + {"WtrFall MS", MIDI_UNMAPPED, MIDI_UNMAPPED}, // ? (Camelot, QFG1, Iceman) {0, 0, 0} }; + typedef Common::List<Mt32ToGmMap> Mt32ToGmMapList; + extern Mt32ToGmMapList *Mt32dynamicMappings; + } // End of namespace Sci diff --git a/engines/sci/sound/drivers/midi.cpp b/engines/sci/sound/drivers/midi.cpp index 8ba7a6a352..d119be32b3 100644 --- a/engines/sci/sound/drivers/midi.cpp +++ b/engines/sci/sound/drivers/midi.cpp @@ -37,6 +37,8 @@ namespace Sci { +Mt32ToGmMapList *Mt32dynamicMappings = NULL; + class MidiPlayer_Midi : public MidiPlayer { public: enum { @@ -131,10 +133,21 @@ MidiPlayer_Midi::MidiPlayer_Midi(SciVersion version) : MidiPlayer(version), _pla _sysExBuf[1] = 0x10; _sysExBuf[2] = 0x16; _sysExBuf[3] = 0x12; + + Mt32dynamicMappings = new Mt32ToGmMapList(); } MidiPlayer_Midi::~MidiPlayer_Midi() { delete _driver; + + const Mt32ToGmMapList::iterator end = Mt32dynamicMappings->end(); + for (Mt32ToGmMapList::iterator it = Mt32dynamicMappings->begin(); it != end; ++it) { + delete[] (*it).name; + (*it).name = 0; + } + + Mt32dynamicMappings->clear(); + delete Mt32dynamicMappings; } void MidiPlayer_Midi::noteOn(int channel, int note, int velocity) { @@ -620,6 +633,15 @@ byte MidiPlayer_Midi::lookupGmInstrument(const char *iname) { return getGmInstrument(Mt32MemoryTimbreMaps[i]); i++; } + + if (Mt32dynamicMappings != NULL) { + const Mt32ToGmMapList::iterator end = Mt32dynamicMappings->end(); + for (Mt32ToGmMapList::iterator it = Mt32dynamicMappings->begin(); it != end; ++it) { + if (scumm_strnicmp(iname, (*it).name, 10) == 0) + return getGmInstrument((*it)); + } + } + return MIDI_UNMAPPED; } @@ -631,6 +653,15 @@ byte MidiPlayer_Midi::lookupGmRhythmKey(const char *iname) { return Mt32MemoryTimbreMaps[i].gmRhythmKey; i++; } + + if (Mt32dynamicMappings != NULL) { + const Mt32ToGmMapList::iterator end = Mt32dynamicMappings->end(); + for (Mt32ToGmMapList::iterator it = Mt32dynamicMappings->begin(); it != end; ++it) { + if (scumm_strnicmp(iname, (*it).name, 10) == 0) + return (*it).gmRhythmKey; + } + } + return MIDI_UNMAPPED; } |