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| author | Willem Jan Palenstijn | 2015-07-22 22:37:40 +0200 |
|---|---|---|
| committer | Willem Jan Palenstijn | 2015-07-22 22:43:42 +0200 |
| commit | 6ec9c81b575f13b2c4b30aeac592ebf2557b5890 (patch) | |
| tree | 503d50902bad2d800165593039d08d5ccf0c98ab /engines/sci/sound/midiparser_sci.cpp | |
| parent | 5ec05f6b647c5ea41418be7ed19ad381f97cabd8 (diff) | |
| parent | 4e5c8d35f7e133e2e72a846fdbd54900c91eeb73 (diff) | |
| download | scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.tar.gz scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.tar.bz2 scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.zip | |
Merge branch 'master' into mm
Conflicts:
engines/access/access.cpp
engines/access/asurface.h
engines/access/bubble_box.cpp
engines/access/bubble_box.h
engines/access/martian/martian_game.cpp
engines/access/player.cpp
engines/access/player.h
engines/access/resources.cpp
engines/access/screen.cpp
engines/access/screen.h
engines/access/sound.cpp
engines/access/sound.h
Diffstat (limited to 'engines/sci/sound/midiparser_sci.cpp')
| -rw-r--r-- | engines/sci/sound/midiparser_sci.cpp | 19 |
1 files changed, 16 insertions, 3 deletions
diff --git a/engines/sci/sound/midiparser_sci.cpp b/engines/sci/sound/midiparser_sci.cpp index c0b4f3122e..9f0d8d150f 100644 --- a/engines/sci/sound/midiparser_sci.cpp +++ b/engines/sci/sound/midiparser_sci.cpp @@ -360,6 +360,13 @@ void MidiParser_SCI::sendInitCommands() { sendToDriver(0xB0 | i, 0x4B, voiceCount); } } + } else { + for (int i = 0; i < _track->channelCount; ++i) { + byte voiceCount = _track->channels[i].poly; + byte num = _track->channels[i].number; + // TODO: Should we skip the control channel? + sendToDriver(0xB0 | num, 0x4B, voiceCount); + } } } @@ -480,19 +487,25 @@ void MidiParser_SCI::trackState(uint32 b) { s._sustain = (op2 != 0); break; case 0x4B: // voices + if (s._voices != op2) { + // CHECKME: Should we directly call remapChannels() if _mainThreadCalled? + debugC(2, kDebugLevelSound, "Dynamic voice change (%d to %d)", s._voices, op2); + _music->needsRemap(); + } s._voices = op2; _pSnd->_chan[channel]._voices = op2; // Also sync our MusicEntry break; case 0x4E: // mute // This is channel mute only for sci1. // (It's velocity control for sci0, but we don't need state in sci0) - if (_soundVersion >= SCI_VERSION_1_EARLY) { + if (_soundVersion > SCI_VERSION_1_EARLY) { // FIXME: mute is a level, not a bool, in some SCI versions bool m = op2; if (_pSnd->_chan[channel]._mute != m) { _pSnd->_chan[channel]._mute = m; - // TODO: If muting/unmuting a channel, remap channels. - warning("Mute change without immediate remapping (mainThread = %d)", _mainThreadCalled); + // CHECKME: Should we directly call remapChannels() if _mainThreadCalled? + _music->needsRemap(); + debugC(2, kDebugLevelSound, "Dynamic mute change (arg = %d, mainThread = %d)", m, _mainThreadCalled); } } break; |
