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authorMartin Kiewitz2010-07-09 14:11:27 +0000
committerMartin Kiewitz2010-07-09 14:11:27 +0000
commitaadf2e976555d08b7f8e773cc4d69882fa1c9d3d (patch)
treed24e85d134b9f7c03addfc0e17df84b4b8e1743e /engines/sci/sound/music.h
parentb8933d7e8f1886cc22b0ef8face8ead4e890c3e6 (diff)
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SCI: added currently commented-out pauseSound implementation for some sci0 games, allowing integer for that subfunction
svn-id: r50759
Diffstat (limited to 'engines/sci/sound/music.h')
-rw-r--r--engines/sci/sound/music.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/sound/music.h b/engines/sci/sound/music.h
index 486848b48f..943a5bd2a8 100644
--- a/engines/sci/sound/music.h
+++ b/engines/sci/sound/music.h
@@ -157,6 +157,7 @@ public:
}
MusicEntry *getSlot(reg_t obj);
+ MusicEntry *getActiveSci0MusicSlot();
void pushBackSlot(MusicEntry *slotEntry) {
Common::StackLock lock(_mutex);