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| author | Walter van Niftrik | 2010-01-21 16:24:47 +0000 |
|---|---|---|
| committer | Walter van Niftrik | 2010-01-21 16:24:47 +0000 |
| commit | c5409b2d7b1480934d4622b9b7e83928f53abc3a (patch) | |
| tree | e9c18bdbd3c474fe7b142370ae8bcaa9f539cd04 /engines/sci/sound/softseq/midi.cpp | |
| parent | d5dfb7ef0a9132ce4041f10c30883a2fb0584963 (diff) | |
| download | scummvm-rg350-c5409b2d7b1480934d4622b9b7e83928f53abc3a.tar.gz scummvm-rg350-c5409b2d7b1480934d4622b9b7e83928f53abc3a.tar.bz2 scummvm-rg350-c5409b2d7b1480934d4622b9b7e83928f53abc3a.zip | |
SCI: Add MT-32 to GM mapping
svn-id: r47416
Diffstat (limited to 'engines/sci/sound/softseq/midi.cpp')
| -rw-r--r-- | engines/sci/sound/softseq/midi.cpp | 224 |
1 files changed, 216 insertions, 8 deletions
diff --git a/engines/sci/sound/softseq/midi.cpp b/engines/sci/sound/softseq/midi.cpp index 7951387762..d32d0c529b 100644 --- a/engines/sci/sound/softseq/midi.cpp +++ b/engines/sci/sound/softseq/midi.cpp @@ -31,6 +31,7 @@ #include "sci/resource.h" #include "sci/sound/softseq/mididriver.h" +#include "sci/sound/softseq/map-mt32-to-gm.h" namespace Sci { @@ -63,6 +64,11 @@ private: void readMt32Patch(const byte *data, int size); void readMt32DrvData(); + void mapMt32ToGm(byte *data, size_t size); + uint8 lookupGmInstrument(const char *iname); + uint8 lookupGmRhythmKey(const char *iname); + uint8 getGmInstrument(const Mt32ToGmMap &Mt32Ins); + void sendMt32SysEx(const uint32 addr, Common::SeekableReadStream *str, int len, bool noDelay); void sendMt32SysEx(const uint32 addr, const byte *buf, int len, bool noDelay); void setMt32Volume(byte volume); @@ -83,7 +89,7 @@ private: uint8 hold; uint8 volume; - Channel() : mappedPatch(0xff), patch(0xff), velocityMapIdx(0), playing(false), + Channel() : mappedPatch(MIDI_UNMAPPED), patch(MIDI_UNMAPPED), velocityMapIdx(0), playing(false), keyShift(0), volAdjust(0), pan(0x80), hold(0), volume(0x7f) { } }; @@ -101,6 +107,11 @@ private: uint8 _patchMap[128]; uint8 _velocityMapIdx[128]; uint8 _velocityMap[4][128]; + + // These are extensions used for our own MT-32 to GM mapping + uint8 _pitchBendRange[128]; + uint8 _percussionVelocityScale[128]; + byte _goodbyeMsg[20]; byte _sysExBuf[kMaxSysExSize]; }; @@ -123,14 +134,28 @@ MidiPlayer_Midi::~MidiPlayer_Midi() { } void MidiPlayer_Midi::noteOn(int channel, int note, int velocity) { + uint8 patch = _channels[channel].mappedPatch; + if (channel == MIDI_RHYTHM_CHANNEL) { - note = _percussionMap[note]; - if (note == 0xff) + if (_percussionMap[note] == MIDI_UNMAPPED) { + debugC(kDebugLevelSound, "[Midi] Percussion instrument %i is unmapped", note); return; - } else { - if (_channels[channel].mappedPatch == 0xff) + } + + note = _percussionMap[note]; + // Scale velocity; + velocity = velocity * _percussionVelocityScale[note] / 127; + } else if (patch >= 128) { + if (patch == MIDI_UNMAPPED) return; + // Map to rhythm + channel = MIDI_RHYTHM_CHANNEL; + note = patch - 128; + + // Scale velocity; + velocity = velocity * _percussionVelocityScale[note] / 127; + } else { int8 keyshift = _keyShift[channel]; int shiftNote = note + keyshift; @@ -210,12 +235,13 @@ void MidiPlayer_Midi::setPatch(int channel, int patch) { _channels[channel].patch = patch; _channels[channel].velocityMapIdx = _velocityMapIdx[patch]; - if (_channels[channel].mappedPatch == 0xff) + if (_channels[channel].mappedPatch == MIDI_UNMAPPED) resetVol = true; _channels[channel].mappedPatch = _patchMap[patch]; - if (_patchMap[patch] == 0xff) { + if (_patchMap[patch] == MIDI_UNMAPPED) { + debugC(kDebugLevelSound, "[Midi] Channel %i set to unmapped patch %i", channel, patch); _driver->send(0xb0 | channel, 0x7b, 0); _driver->send(0xb0 | channel, 0x40, 0); return; @@ -233,6 +259,10 @@ void MidiPlayer_Midi::setPatch(int channel, int patch) { controlChange(channel, 0x07, _channels[channel].volume); } + uint8 bendRange = _pitchBendRange[patch]; + if (bendRange != MIDI_UNMAPPED) + _driver->setPitchBendRange(channel, bendRange); + _driver->send(0xc0 | channel, _patchMap[patch], 0); } @@ -539,6 +569,151 @@ void MidiPlayer_Midi::readMt32DrvData() { } } +byte MidiPlayer_Midi::lookupGmInstrument(const char *iname) { + int i = 0; + + while (Mt32MemoryTimbreMaps[i].name) { + if (scumm_strnicmp(iname, Mt32MemoryTimbreMaps[i].name, 10) == 0) + return getGmInstrument(Mt32MemoryTimbreMaps[i]); + i++; + } + return MIDI_UNMAPPED; +} + +byte MidiPlayer_Midi::lookupGmRhythmKey(const char *iname) { + int i = 0; + + while (Mt32MemoryTimbreMaps[i].name) { + if (scumm_strnicmp(iname, Mt32MemoryTimbreMaps[i].name, 10) == 0) + return Mt32MemoryTimbreMaps[i].gmRhythmKey; + i++; + } + return MIDI_UNMAPPED; +} + +uint8 MidiPlayer_Midi::getGmInstrument(const Mt32ToGmMap &Mt32Ins) { + if (Mt32Ins.gmInstr == MIDI_MAPPED_TO_RHYTHM) + return Mt32Ins.gmRhythmKey + 0x80; + else + return Mt32Ins.gmInstr; +} + +void MidiPlayer_Midi::mapMt32ToGm(byte *data, size_t size) { + // FIXME: Clean this up + int memtimbres, patches; + uint8 group, number, keyshift, finetune, bender_range; + uint8 *patchpointer; + uint32 pos; + int i; + + for (i = 0; i < 128; i++) { + _patchMap[i] = getGmInstrument(Mt32PresetTimbreMaps[i]); + _pitchBendRange[i] = 12; + } + + for (i = 0; i < 128; i++) + _percussionMap[i] = Mt32PresetRhythmKeymap[i]; + + memtimbres = *(data + 0x1eb); + pos = 0x1ec + memtimbres * 0xf6; + + if (size > pos && ((0x100 * *(data + pos) + *(data + pos + 1)) == 0xabcd)) { + patches = 96; + pos += 2 + 8 * 48; + } else + patches = 48; + + debugC(kDebugLevelSound, "[MT32-to-GM] %d MT-32 Patches detected", patches); + debugC(kDebugLevelSound, "[MT32-to-GM] %d MT-32 Memory Timbres", memtimbres); + + debugC(kDebugLevelSound, "\n[MT32-to-GM] Mapping patches.."); + + for (i = 0; i < patches; i++) { + char name[11]; + + if (i < 48) + patchpointer = data + 0x6b + 8 * i; + else + patchpointer = data + 0x1ec + 8 * (i - 48) + memtimbres * 0xf6 + 2; + + group = *patchpointer; + number = *(patchpointer + 1); + keyshift = *(patchpointer + 2); + finetune = *(patchpointer + 3); + bender_range = *(patchpointer + 4); + + debugCN(kDebugLevelSound, " [%03d] ", i); + + switch (group) { + case 1: + number += 64; + // Fall through + case 0: + _patchMap[i] = getGmInstrument(Mt32PresetTimbreMaps[number]); + debugCN(kDebugLevelSound, "%s -> ", Mt32PresetTimbreMaps[number].name); + break; + case 2: + strncpy(name, (const char *)data + 0x1ec + number * 0xf6, 10); + name[10] = 0; + _patchMap[i] = lookupGmInstrument(name); + debugCN(kDebugLevelSound, "%s -> ", name); + break; + case 3: + _patchMap[i] = getGmInstrument(Mt32RhythmTimbreMaps[number]); + debugCN(kDebugLevelSound, "%s -> ", Mt32RhythmTimbreMaps[number].name); + break; + default: + break; + } + + if (_patchMap[i] == MIDI_UNMAPPED) { + debugC(kDebugLevelSound, "[Unmapped]"); + } else { + if (_patchMap[i] >= 128) { + debugC(kDebugLevelSound, "%s [Rhythm]", GmPercussionNames[_patchMap[i] - 128]); + } else { + debugC(kDebugLevelSound, "%s", GmInstrumentNames[_patchMap[i]]); + } + } + + _keyShift[i] = CLIP<uint8>(keyshift, 0, 48) - 24; + _pitchBendRange[i] = CLIP<uint8>(bender_range, 0, 24); + } + + if (size > pos && ((0x100 * *(data + pos) + *(data + pos + 1)) == 0xdcba)) { + debugC(kDebugLevelSound, "\n[MT32-to-GM] Mapping percussion.."); + + for (i = 0; i < 64 ; i++) { + number = *(data + pos + 4 * i + 2); + + debugCN(kDebugLevelSound, " [%03d] ", i + 23); + + if (number < 64) { + char name[11]; + strncpy(name, (const char *)data + 0x1ec + number * 0xf6, 10); + name[10] = 0; + debugCN(kDebugLevelSound, "%s -> ", name); + _percussionMap[i + 23] = lookupGmRhythmKey(name); + } else { + if (number < 94) { + debugCN(kDebugLevelSound, "%s -> ", Mt32RhythmTimbreMaps[number - 64].name); + _percussionMap[i + 23] = Mt32RhythmTimbreMaps[number - 64].gmRhythmKey; + } else { + debugCN(kDebugLevelSound, "[Key %03i] -> ", number); + _percussionMap[i + 23] = MIDI_UNMAPPED; + } + } + + if (_percussionMap[i + 23] == MIDI_UNMAPPED) + debugC(kDebugLevelSound, "[Unmapped]"); + else + debugC(kDebugLevelSound, "%s", GmPercussionNames[_percussionMap[i + 23]]); + + _percussionVelocityScale[i + 23] = *(data + pos + 4 * i + 3) * 127 / 100; + } + } +} + void MidiPlayer_Midi::setMt32Volume(byte volume) { sendMt32SysEx(0x100016, &volume, 1); } @@ -567,6 +742,8 @@ int MidiPlayer_Midi::open(ResourceManager *resMan) { _keyShift[i] = 0; _volAdjust[i] = 0; _velocityMapIdx[i] = 0; + _pitchBendRange[i] = MIDI_UNMAPPED; + _percussionVelocityScale[i] = 127; } Resource *res = NULL; @@ -592,6 +769,7 @@ int MidiPlayer_Midi::open(ResourceManager *resMan) { res = resMan->findResource(ResourceId(kResourceTypePatch, 4), 0); if (res && isMt32GmPatch(res->data, res->size)) { + // There is a GM patch readMt32GmPatch(res->data, res->size); // Detect the format of patch 1, so that we know what play mask to use @@ -601,7 +779,37 @@ int MidiPlayer_Midi::open(ResourceManager *resMan) { else _isOldPatchFormat = !isMt32GmPatch(res->data, res->size); } else { - warning("MT-32 to GM translation not yet supported"); + // No GM patch found, map instruments using MT-32 patch + + warning("Game has no native support for General MIDI, applying auto-mapping"); + + // Modify velocity map to make low velocity notes a little louder + for (uint i = 1; i < 0x40; i++) + _velocityMap[0][i] = 0x20 + (i - 1) / 2; + + res = resMan->findResource(ResourceId(kResourceTypePatch, 1), 0); + + if (res) { + if (!isMt32GmPatch(res->data, res->size)) + mapMt32ToGm(res->data, res->size); + else + error("MT-32 patch has wrong type"); + } else { + // No MT-32 patch present, try to read from MT32.DRV + Common::File f; + + if (f.open("MT32.DRV")) { + int size = f.size(); + + assert(size >= 70); + + f.seek(0x29); + + // Read AdLib->MT-32 patch map + for (int i = 0; i < 48; i++) + _patchMap[i] = getGmInstrument(Mt32PresetTimbreMaps[f.readByte() & 0x7f]); + } + } } } |
