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author | Colin Snover | 2016-03-18 22:55:56 -0500 |
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committer | Colin Snover | 2016-06-20 21:02:21 -0500 |
commit | 46551fd4b53fc8bf4bbdd3a59aeed56f6f9b53e5 (patch) | |
tree | 09a584e4930b9b3e6b9235680cac31028956eccd /engines/sci/sound/soundcmd.cpp | |
parent | 5d3385750ddf68f5347bf51f005c86a8e70283e2 (diff) | |
download | scummvm-rg350-46551fd4b53fc8bf4bbdd3a59aeed56f6f9b53e5.tar.gz scummvm-rg350-46551fd4b53fc8bf4bbdd3a59aeed56f6f9b53e5.tar.bz2 scummvm-rg350-46551fd4b53fc8bf4bbdd3a59aeed56f6f9b53e5.zip |
SCI32: Rewrite digital audio engine
This provides a complete implementation of kDoAudio through
SCI2.1mid, plus partial implementation of SCI3 features.
Digital audio calls shunted through kDoSound have also been
updated to go through the SCI32 audio mixer, though these shunts
are a bit hacky because the ScummVM implementation of kDoSound
does not currently match how SSCI kDoSound is designed.
It is probably possible in the future to just replace the SCI1.1
audio code (audio.cpp) with the new SCI32 code, since the major
differences seem to be that (1) SCI1.1 only supported one digital
audio playback channel (this is configurable already), (2) it
had extra commands for CD audio playback and queued sample
playback.
Diffstat (limited to 'engines/sci/sound/soundcmd.cpp')
-rw-r--r-- | engines/sci/sound/soundcmd.cpp | 104 |
1 files changed, 93 insertions, 11 deletions
diff --git a/engines/sci/sound/soundcmd.cpp b/engines/sci/sound/soundcmd.cpp index efa4735bf4..7d2ab32c75 100644 --- a/engines/sci/sound/soundcmd.cpp +++ b/engines/sci/sound/soundcmd.cpp @@ -23,6 +23,7 @@ #include "common/config-manager.h" #include "audio/audiostream.h" #include "audio/mixer.h" +#include "sci/resource.h" #include "sci/sound/audio.h" #include "sci/sound/music.h" #include "sci/sound/soundcmd.h" @@ -97,12 +98,21 @@ void SoundCommandParser::initSoundResource(MusicEntry *newSound) { // user wants the digital version. if (_useDigitalSFX || !newSound->soundRes) { int sampleLen; - newSound->pStreamAud = _audio->getAudioStream(newSound->resourceId, 65535, &sampleLen); - newSound->soundType = Audio::Mixer::kSFXSoundType; +#ifdef ENABLE_SCI32 + if (_soundVersion >= SCI_VERSION_2_1_EARLY) { + newSound->isSample = g_sci->getResMan()->testResource(ResourceId(kResourceTypeAudio, newSound->resourceId)); + } else { +#endif + newSound->pStreamAud = _audio->getAudioStream(newSound->resourceId, 65535, &sampleLen); + newSound->soundType = Audio::Mixer::kSFXSoundType; + newSound->isSample = newSound->pStreamAud != nullptr; +#ifdef ENABLE_SCI32 + } +#endif } } - if (!newSound->pStreamAud && newSound->soundRes) + if (!newSound->isSample && newSound->soundRes) _music->soundInitSnd(newSound); } @@ -134,7 +144,7 @@ void SoundCommandParser::processInitSound(reg_t obj) { _music->pushBackSlot(newSound); - if (newSound->soundRes || newSound->pStreamAud) { + if (newSound->soundRes || newSound->isSample) { // Notify the engine if (_soundVersion <= SCI_VERSION_0_LATE) writeSelectorValue(_segMan, obj, SELECTOR(state), kSoundInitialized); @@ -314,10 +324,22 @@ reg_t SoundCommandParser::kDoSoundPause(int argc, reg_t *argv, reg_t acc) { } reg_t obj = argv[0]; - uint16 value = argc > 1 ? argv[1].toUint16() : 0; - if (!obj.getSegment()) { // pause the whole playlist - _music->pauseAll(value); - } else { // pause a playlist slot + const bool shouldPause = argc > 1 ? argv[1].toUint16() : false; + if ( + (_soundVersion < SCI_VERSION_2_1_EARLY && !obj.getSegment()) || + (_soundVersion >= SCI_VERSION_2_1_EARLY && obj.isNull()) + ) { + _music->pauseAll(shouldPause); +#ifdef ENABLE_SCI32 + if (_soundVersion >= SCI_VERSION_2_1_EARLY) { + if (shouldPause) { + g_sci->_audio32->pause(kAllChannels); + } else { + g_sci->_audio32->resume(kAllChannels); + } + } +#endif + } else { MusicEntry *musicSlot = _music->getSlot(obj); if (!musicSlot) { // This happens quite frequently @@ -325,7 +347,23 @@ reg_t SoundCommandParser::kDoSoundPause(int argc, reg_t *argv, reg_t acc) { return acc; } - _music->soundToggle(musicSlot, value); +#ifdef ENABLE_SCI32 + // NOTE: The original engine also expected a global + // "kernel call" flag to be true in order to perform + // this action, but the architecture of the ScummVM + // implementation is so different that it doesn't + // matter here + if (_soundVersion >= SCI_VERSION_2_1_EARLY && musicSlot->isSample) { + const int16 channelIndex = g_sci->_audio32->findChannelById(ResourceId(kResourceTypeAudio, musicSlot->resourceId), musicSlot->soundObj); + + if (shouldPause) { + g_sci->_audio32->pause(channelIndex); + } else { + g_sci->_audio32->resume(channelIndex); + } + } else +#endif + _music->soundToggle(musicSlot, shouldPause); } return acc; } @@ -355,7 +393,11 @@ reg_t SoundCommandParser::kDoSoundMasterVolume(int argc, reg_t *argv, reg_t acc) int vol = CLIP<int16>(argv[0].toSint16(), 0, MUSIC_MASTERVOLUME_MAX); vol = vol * Audio::Mixer::kMaxMixerVolume / MUSIC_MASTERVOLUME_MAX; ConfMan.setInt("music_volume", vol); - ConfMan.setInt("sfx_volume", vol); + // In SCI32, digital audio volume is controlled separately by + // kDoAudioVolume + if (_soundVersion < SCI_VERSION_2_1_EARLY) { + ConfMan.setInt("sfx_volume", vol); + } g_engine->syncSoundSettings(); } return acc; @@ -378,6 +420,13 @@ reg_t SoundCommandParser::kDoSoundFade(int argc, reg_t *argv, reg_t acc) { int volume = musicSlot->volume; +#ifdef ENABLE_SCI32 + if (_soundVersion >= SCI_VERSION_2_1_EARLY && musicSlot->isSample) { + g_sci->_audio32->fadeChannel(ResourceId(kResourceTypeAudio, musicSlot->resourceId), musicSlot->soundObj, argv[2].toSint16(), argv[3].toSint16(), argv[4].toSint16(), (bool)argv[5].toSint16()); + return acc; + } +#endif + // If sound is not playing currently, set signal directly if (musicSlot->status != kSoundPlaying) { debugC(kDebugLevelSound, "kDoSound(fade): %04x:%04x fading requested, but sound is currently not playing", PRINT_REG(obj)); @@ -466,7 +515,18 @@ void SoundCommandParser::processUpdateCues(reg_t obj) { return; } - if (musicSlot->pStreamAud) { + if (musicSlot->isSample) { +#ifdef ENABLE_SCI32 + if (_soundVersion >= SCI_VERSION_2_1_EARLY) { + const int position = g_sci->_audio32->getPosition(g_sci->_audio32->findChannelById(ResourceId(kResourceTypeAudio, musicSlot->resourceId), musicSlot->soundObj)); + + if (position == -1) { + processStopSound(musicSlot->soundObj, true); + } + + return; + } +#endif // Update digital sound effect slots uint currentLoopCounter = 0; @@ -669,6 +729,12 @@ reg_t SoundCommandParser::kDoSoundSetVolume(int argc, reg_t *argv, reg_t acc) { value = CLIP<int>(value, 0, MUSIC_VOLUME_MAX); +#ifdef ENABLE_SCI32 + // SSCI unconditionally sets volume if it is digital audio + if (_soundVersion >= SCI_VERSION_2_1_EARLY && musicSlot->isSample) { + _music->soundSetVolume(musicSlot, value); + } else +#endif if (musicSlot->volume != value) { musicSlot->volume = value; _music->soundSetVolume(musicSlot, value); @@ -727,6 +793,15 @@ reg_t SoundCommandParser::kDoSoundSetLoop(int argc, reg_t *argv, reg_t acc) { } return acc; } + +#ifdef ENABLE_SCI32 + if (_soundVersion >= SCI_VERSION_2_1_EARLY) { + if (value != -1) { + value = 1; + } + } +#endif + if (value == -1) { musicSlot->loop = 0xFFFF; } else { @@ -734,6 +809,13 @@ reg_t SoundCommandParser::kDoSoundSetLoop(int argc, reg_t *argv, reg_t acc) { } writeSelectorValue(_segMan, obj, SELECTOR(loop), musicSlot->loop); + +#ifdef ENABLE_SCI32 + if (_soundVersion >= SCI_VERSION_2_1_EARLY && musicSlot->isSample) { + g_sci->_audio32->setLoop(ResourceId(kResourceTypeAudio, musicSlot->resourceId), musicSlot->soundObj, value == -1); + } +#endif + return acc; } |